#17
Inviato 23 August 2017 - 04:14 PM
#18
Guest_TheBlackWolfeYe
Inviato 04 September 2017 - 09:30 PM
IGN VIDEO - PAX WEST FEATURE: ROCKET LEAGUE
Rocket League gira in modo fluido e senza cali di frame rate.
Modificata da TheBlackWolf, 04 September 2017 - 09:31 PM.
#21
Guest_TheBlackWolfeYe
Inviato 21 September 2017 - 07:29 PM
Il porting di Rocket League è sviluppato da Panic Button.
Spoiler
Modificata da TheBlackWolf, 21 September 2017 - 08:38 PM.
#22
Inviato 21 September 2017 - 11:06 PM
#24
Inviato 05 October 2017 - 10:48 AM
#26
Inviato 19 October 2017 - 05:11 PM
Confermati i 60 fps
That beauty remains on Nintendo Switch. I first played the game on PC, and naturally that version was more graphically impressive than the Switch version. However, the team made the right choice to prioritize 60 FPS, so the game runs nice and smooth even in handheld mode. The developers behind this port, Panic Button, are also responsible for the miracle that is Doom on Switch. You cant blame poor technical performance for your loss, only your own poor performance. And the games visuals are still plenty bright and cheery and explosive shrunk down on the handheld screen.
https://www.geek.com...switch-1720043/
That beauty remains on Nintendo Switch. I first played the game on PC, and naturally that version was more graphically impressive than the Switch version. However, the team made the right choice to prioritize 60 FPS, so the game runs nice and smooth even in handheld mode. The developers behind this port, Panic Button, are also responsible for the miracle that is Doom on Switch. You cant blame poor technical performance for your loss, only your own poor performance. And the games visuals are still plenty bright and cheery and explosive shrunk down on the handheld screen.
https://www.geek.com...switch-1720043/
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