gli screens ed artworks sono una goduria per gli occhi :memy:
da tempo non vedovo quacosa che mi colpiva cosi tanto :memy:
E' una traduzione del titolo però, non c'è un titolo ufficiale in inglese visto che non è ancora previsto per un'uscita occidentale.
Comunque ci sono delle info riguardo agli schieramenti che fanno tanto megaten
We recently got to check out The Stranger of the Village of the Sword’s mysterious opening video, and while much of the game’s story remains unknown, their latest update on the official website tells us how you’ll control the destiny of how it ends, with the light, neutral, and dark paths.
In The Stranger of the Village of the Sword, the three characters of Malilith, Riu, and Alm are vessels to the dormant spirits of greater beings. By giving them “Pure Crystals,” which can be obtained through monsters, they can regain their true powers.
However, in order to obtain the Pure Crystals, you’ll need to defeat specific monsters that have infinite lives. They can only be defeated by having their “Blood Crystals” taken from within them, and this can only be done by the chosen ones.
Malilith’s Spirit of Light “Phoenix,” Riu’s Neutral Dragon King “Oblis” (オブリス), and Alm’s Demon Lord of Darkness, “Ol Ouma” (オル・オーマ). Once one of these three fully awaken their powers, the story will near its end.
Depending on who you hand over the Pure Crystals to, different “Divinity Skills” will be unlocked. These skills can be used in combat by using the accumulated Morale meter. These skills have offensive, defensive, and magical attributes that will give you a big advantage in combat.
The Stranger of the Village of the Sword is slated for release on Xbox 360 on June 5, PC on August 22, and later this year for PlayStation Vita.
http://www.siliconer...ral-dark-paths/
Sul sito ufficiale si può scaricare la demo della versione pc. Pesa 784MB e permette di completare le due quest iniziali, e di arrivare fino al lv8.
http://ihoujin.jp/extra/trial.html
Video teaser della versione Vita:
Experience annuncerà la data e altre info sulla versione Vita durante uno special stage in streaming (Sega Studio) al TGS, il 20 settembre alle 12 (ora jp). I primi mille che andranno allo stage event riceveranno un cd con una selezione di pezzi musicali, tratti da alcuni titoli della compagnia.
http://www.famitsu.c...9/12061179.html
Annunciata anche una versione per Xbox One prevista per l'inizo 2016 con un character design differente, più in linea con lo stile che tanto va di moda oggi
Experience vorrebbe portare questa versione in occidente tramite il digitale.
Tonights Exp Inc channel live stream, they announced that for the Japanese Xbox One a re-release / remake of Stranger of Sword City will be released. Largest point about the remake will be the artwork will be fully redone by a regular artist Oxijiyen. Release schedule is 2016 Jan-March window in Japan is what they said for now I do believe. Also this version of the game they would like to release in the West digitally. Reason for that is a lot less "investments" are necessary when doing digital. Though still they did not officially announce if they will be working with anyone else or not in regards to the Western version.
In regards to them making titles for the Xbox One while they realize that it will be difficult domestically with the general situation of the market they still would like to produce games for the system with MS support. Also they would like to support the Japanese market with titles designed for users here as Exp Inc has many fans who are also MS console owners, which was shown in the past with the 360 versions of games they had released.
http://neogaf.com/fo...816&postcount=1
i tre personaggi nelle versione pc/vita/360 erano così:
Non erano abbastanza cute
0 utenti, 0 ospiti, 0 utenti anonimi