Notizia | 01/02/2014 ( ore 09:39 ) : Grande successo per Rust: Facepunch Studios ha annunciato che il gioco ha raggiunto 750.000 download dall'11 dicembre scorso, data di pubblicazione su Steam. Il titolo è ancora in versione beta, disponibile tramite accesso anticipato, nonostante questo i giocatori hanno dato fiducia a Garry Newman, autore del progetto. Nelle prossime settimane arriveranno nuovi aggiornamento e il team provvederà a correggere bug e problemi tecnici.
Rust 『Topic Ufficiale』e vai con un altro survival... un mix tra dayz e minecraft...piu' o meno :D -- ALPHA --
#16
Inviato 01 February 2014 - 12:33 PM
#17
Inviato 11 February 2014 - 02:57 PM
Notizia | 11/02/2014 ( ore 08:37 ) : L'acclamatissimo Rust ha venduto un milione di unità, nonostante sia ancora in fase alpha. Il gioco ha debuttato su Steam accesso anticipa lo scorso 11 dicembre ed ha raggiunto quota un milione di download in due mesi. Un successo incredibile per un titolo che oltretutto ha un prezzo piuttosto elevato: 18.99 euro, cifra che però non sembra aver assolutamente scoraggiato i giocatori. Gli utenti hanno deciso di premiare questa originale produzione, disponibile per PC, Mac e Linux.
#19
Inviato 13 February 2014 - 11:43 AM
Tyler Wilde at 03:20 on 13 February 2014Naked cavemen can't fly, or at least, they shouldn't fly. In multiplayer survival sim Rust, nudity is encouraged, but using software to disrespect gravity, walls, and a human's natural ability to aim is punishable by permanent ban. CheatPunch, a new anti-cheat system described in yesterday's update notes, has already detected and banned 4,621 players.CheatPunch currently only monitors official servers and unofficial servers which choose to run it, but Facepunch Studios implies that it will be mandatory—"We’re testing it out on our official servers to make sure it all works before forcing it on everyone else." Bans will be permanent and there will be no appeals."If you get kicked from the official servers with the message that you’ve been banned then you have been caught," reads the post. "You’re a naughty boy. You know what you have done. You won’t get unbanned. We know it was your 9 year old cousin. We know your computer got hijacked. We know that the CIA is getting you banned from all your games on Steam so you will join them in the hunt for aliens."Despite kicking nearly 5,000 players, Facepunch calls CheatPunch a "stop-gap solution" and says it's "not hard to get around.""We fully expect cheats to be touted as ‘CheatPunch proof’ quite soon," reads the post. "That’s cool. We’re never going to be finished fighting."And we may never be finished hitting each other with rocks. At least the 4,621 players banned represents less than one percent of the one million players who own Rust. Assuming the software makes accurate accusations, the honest majority wins and can continue to torture and murder each other in peace.
#21
Inviato 26 June 2014 - 03:46 PM
da pc gamer
A Rust "reboot" is in the works, with a major overhaul coming in the form of a new development branch that will implement changes to just about every aspect of the game. Fortunately, creator Garry Newman has confirmed that purchasers of the original Early Access release of Rust won't be left out in the cold.
I spent a good chunk of time with Rust for an alpha review in January, and the short version is that I liked it quite a lot. But as good as it is for players, Newman told PCGamesN that it's a mess on the development side. The problem is that the game is rooted in a prototype for an open-world Hitman-style game that has very little in common with what Rust has become.
"There's a lot of systems that are integral to Rust that are 3,000 lines long, that could be 100 lines long," Newman said. "So every time you go to change something you have to chase around finding how these five different systems that it doesn't really need work, then you change it and it breaks 4 different systems that you thought had nothing to do with it."
With so much of the game needing to be changed, Facepunch decided to just start over again. The new version will simplify and speed development, and also bring changes to the interface, crafting and visual fidelity, all while maintaining or even improving performance. But this is all happening in an experimental development branch, while the original—the one I played—remains the default. Just to be sure, we asked Newman if gamers who have the old version of Rust will be given the new one, and the unsurprising answer is "yes."
"They get the new version," he told us. "We're still developing the same game, we just switched tracks."
Rust is available now, in both the default and experimental branches, on Steam Early Access.
#23
Inviato 26 June 2014 - 04:56 PM
#25
Inviato 01 July 2014 - 12:16 PM
Mandatemi un PM se volete un server serio, con admin adulti, e moderatori in modo che sia garantita una copertura quasi totale durante la giornata, da cheater e chi non rispetta le regole. Meglio di così si muore....
Se poi funzionasse...da quando lo hanno messo su, il server parte totalmente a random (quando lo decidono loro) e dentro e' praticamente la fiera del bug e della "pressapochezza".Va bene che si tratta sempre di un alpha...Ma di sto passo, Rust rischia seriamente di essere sorpassato dalla concorrenza, (che in parte lo ha gia surclassato) e di finire ben presto nel dimenticatoio.Un peccato perche l'ho amato molto appena uscito...
Ciao, sarei intenzionato all'acquisto,
secondo voi è ancora valido (risolti almeno in parte problemi con bug/cheater/ecc..) o ci sono già alternative migliori?
grazie.
#26
Guest_DevilTyphooneYe
Inviato 01 July 2014 - 02:16 PM
Ciao, sarei intenzionato all'acquisto,
secondo voi è ancora valido (risolti almeno in parte problemi con bug/cheater/ecc..) o ci sono già alternative migliori?
grazie.
Se proprio vuoi comprarlo non su Steam che costa 18 euro. Lo si trova per vie traverse a 10 euro circa.
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