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iPhone 5c .... altro che iPhone 5s ... ^___^


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#31
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Voi che pensate di questo articolo? Parla dei difetti da cui ripartire per ottenere un nuovo iPhone degno di questo nome :)
http://www.tecnologi...essere-risolti/

Ciao a tutti :)
Ho letto l'articolo e mi trovo d'accordissimo con la questione batteria, anche se ho i miei dubbi sulla possibile risoluzione del problema dato che Apple ha sempre guardato molto al lato del design. Se mettessero una batteria più capiente, dovrebbero ingrandire o inspessire ulteriormente il terminale e non credo che lo faranno...
Per il resto non so, non avendo mai potuto provare a lungo il 5 XD.
Invece, sarebbe furbo da parte di Apple, agevolare i clienti: il nuovo connettore? ok, figo, innovativo. Però abbassate i prezzi dei vari adattatori!!!



#32
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A document reportedly meant for employees of Japanese telecom KDDI's "au" wireless service has been leaked, showing the carrier will begin taking preorders for Apple's iPhone 5S on June 20 ahead of a launch in July.
 

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Obtained by French website Nowhereelse.fr., the supposed document looks to be meant for sales floor staff and carries pricing information as well as a few details regarding the as-yet-unannounced iPhone 5S.

While AppleInsider cannot vouch for the document's authenticity, the laminated paper is very similar to the current product and pricing "cheat sheets" referred to by many cell phone dealers and official carrier stores in Japan. It should be noted, however, that the cards can easily be reproduced as some are printed directly at point of sale from a PDF file, with the only distinguishing feature being a company logo.

Written and starred in red is information for the iPhone 5S "new product," which is scheduled for a pre-sale announcement date of June 20 with sales starting in July. Below the release dates is a notation for major feature changes from the iPhone 5, which in this case says the supposed 5S will carry a fingerprint reader, 13-megapixel camera and iOS 7.

The areas highlighted in green offer information regarding au's current monthly plans for the iPhone 5, including LTE flat rate plans and family calling subscription options, as well as a cash back bundle offer for users of the telecom's "hikari" home internet service.

While mere speculation, the information quoted in the purportedly leaked material does jibe with the timeline of Apple's upcoming Worldwide Developers Conference, which is scheduled to take place from June 10 through 14. If the iPhone 5S were to be announced at the conference, it would be one week prior to the June 20 pre-sale date referred to in the supposed KDDI document.

Though enticing, the rumor may not be accurate as Apple CEO Tim Cook hinted at product "surprises" for the fall quarter during the company's latest earnings call. Also, a recent research note from reliable analyst Ming-Chi Kuo noted upgrades to Apple's MacBook lineup will be the highlight of the WWDC, with no indication given as to a new iPhone model launch.

 

 

20 Luglio :goliath:



#33
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una nuova interfaccia per iOs 7

 

 

 

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Ive at iPhone 5 event (Getty Images)

According to multiple people who have either seen or have been briefed on the upcoming iOS 7, the operating system sports a redesigned user-interface that will be attractive to new iOS users, but potentially unsettling for those who are long-accustomed to the platform…

 

 

The new interface is said to be “very, very flat,” according to one source. Another person said that the interface loses all signs of gloss, shine, and skeuomorphism seen across current and past versions of iOS. Another source framed the new OS as having a level of “flatness” approaching recent releases of Microsoft’s Windows Phone “Metro” UI.

“Flat” design is based on simplicity and pushes aside heavy textures and digital metaphors of real-life objects found in skeumorphic interfaces. “Flatness” could also point to a more streamlined interface across the entire system that can stand the test of time.

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iPad’s Calendar, Reminders, and Contacts apps

For example, younger generations of iOS users may not resonate well with a yellow notepad (as found in the current iOS Notes app) or the leather-bound calendar app.

iOS has typically been regarded as an easy-to-use, intuitive operating system. The Company even seems to say as much on its iOS webpage (shown directly below). With its large user-base and market attraction, Apple obviously does not want to make any design changes that make the software more difficult to use.

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Apple’s iOS site

While the look of the updated system may be surprising to some, iOS 7 is reportedly not more difficult to use than earlier versions of software platform. There is apparently no new learning curve in the same way there was no learning curve when the iPods went color. While iOS 7 does look different, its core apps and system fundamentals  (like the Lock and Home screens) mostly operate in a similar fashion to how they do today.

iOS 7 is codenamed “Innsbruck,” according to three people familiar with the OS. The interface changes include an all-new icon set for Apple’s native apps in addition to newly designed tool bars, tab bars, and other fundamental interface features across the system. iOS devices running the next-generation software reportedly have polarizing filters to decrease viewing angles of on-lookers.

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OS X Notifications panel

In addition to losing the complex interface design characteristics from earlier versions of iOS, Apple has been discussing and testing ways to add more ‘glance-able’ information and system options panels, like Notification Center, to the software. While it is still uncertain if Apple will end up including such new functionality in iOS 7, or how the Company will implement the potential addition, one of the early ideas was to implement the new panels via swipes from the left and right side of an iOS device’s display. This would be similar to the gesture on Apple’s Mac trackpads for accessing Notification Center in Mountain Lion, but what, specifically, the iOS gesture could access is uncertain.

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Test version of iOS 4 multitasking from 2010

Prior to announcing and launching new versions of iOS, Apple tests many various implementations for features. For example, Apple had toyed with the idea of having an Expose-like Multitasking interface for iOS 4, but ended up choosing the linen-backed bottom drawer that we are now accustomed to.

Apple’s redesigned iOS experience stems from Apple Senior Vice President of Industrial Design Jony Ive now spearheading interface design. With former Senior Vice President of iOS Scott Forstall leaving Apple late last year, influence on software design was handed over to Ive. Ive is long-known as the king behind Apple’s many hardware successes like the iPad, iPhone, iPod, and Mac computers.

In an interview early last year, Ive shared his lack of connection to the software that runs on his hardware.


When I mention the fake stitching, Ive offers a wince but it’s a gesture of sympathy rather than a suggestion that he dislikes such things. At least, that’s how I read it. He refuses to be drawn on the matter, offering a diplomatic reply: “My focus is very much working with the other teams on the product ideas and then developing the hardware and so that’s our focus and that’s our responsibility. In terms of those elements you’re talking about, I’m not really connected to that.”

Matching the information about iOS 7 gaining a “flatter” interface design, a profile of Apple’s internal software design work paints Ive as against flashy, skeumorphic interfaces:


Inside Apple, tension has brewed for years over the issue. Apple iOS SVP Scott Forstall is said to push for skeuomorphic design, while industrial designer Jony Ive and other Apple higher-ups are said to oppose the direction. “You could tell who did the product based on how much glitz was in the UI,” says one source intimately familiar with Apple’s design process.

Apple’s change in interface philosophy under Jony Ive and Tim Cook is also a radical departure from Apple under Steve Jobs.

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Jobs and Forstall (Image via Getty)

Jobs, according to the same profile of Apple’s design work, was, like Forstall, a proponent of life-like interfaces.


But before Forstall, it was Steve Jobs who encouraged the skeuomorphic approach, some say. “iCal’s leather-stitching was literally based on a texture in his Gulfstream jet,” says the former senior UI designer. “There was lots of internal email among UI designers at Apple saying this was just embarrassing, just terrible.”

While one of our sources paints the iOS 7 design changes as changes that will gain the appreciation of some and the surprise of others, Apple CEO Tim Cook seems excited and confident about what the company has in store. During the question-and-answer session of the Q1 2013 earnings call, responding to a question regarding Apple’s software updates for 2013, Cook said, “we feel great about what we have got in store.”

Based on Cook’s past comments and moves to further integrate both Apple’s products and its internal culture, Cook’s choice to put Ive in charge of software design also seems to stem from Cook’s admiration of integrated experiences. In a wide-ranging interview with Bloomberg BusinessWeek earlier this year, Cook addressed Forstall’s ousting from Apple and Ive’s new work on software design as a way to further unify Apple’s hardware and software:


Jony [Ive, senior vice president of industrial design], who I think has the best taste of anyone in the world and the best design skills, now has responsibility for the human interface. I mean, look at our products. (Cook reaches for his iPhone.) The face of this is the software, right? And the face of this iPad is the software. So it’s saying, Jony has done a remarkable job leading our hardware design, so let’s also have Jony responsible for the software and the look and feel of the software, not the underlying architecture and so forth, but the look and feel.

Over the past couple of months, Apple seems to have been hinting at an impending shift in its software design philosophy.

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Before (left) and after (right) look at Apple’s Podcasts app (Comparison by Zach Kahn/@zkahn94)

Earlier this year, Apple released an updated version of its Podcasts app for iPhone and iPad in order to simplify some design elements (comparison shown above). Prior to that recent update, the application included a physical “tape deck” interface for the user to manipulate in order to move through a podcast.

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WWDC 2013 logo

Additionally, Apple’s WWDC 2013 logo, the art for the conference in which iOS 7 will be announced, has sparked speculation about flat interface design with its modern, lightweight text and other elements. Indeed, one source claims that Apple’s Game Center icon and interface materials will be somewhat akin to the colorful nature of the WWDC 2013 logo. Because of its casino-like, green-felt design, Apple’s current Game Center app has been widely panned by proponents of flat software interface design.

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Apple’s homepage

Also, Apple highlights iPad and iPhone applications on its homepage that include flat-interface designs. For example, the home page touting the full-sized iPad and iPad mini highlights former Apple employee Loren Brichter’s popular Letterpress game. Letterpress has been regarded by many as a simple to use, “easy-on-the-eyes” game for its flat textured interface.

With Apple’s vibrant iOS application development community, the prospects of a redesign iOS go beyond Apple’s apps and core interface functions. Internal to the third-party iOS app community, some fear that Apple’s interface changes could deem App Store apps, that are currently built to look consistent with Apple’s own interface, outdated.

AppHero’s Jordan Satok, who has a comprehensive view of the App Store ecosystem, points out that iOS interface changes will likely not pose challenges for all developers.

“When we started building iOS apps almost 5 years ago, most apps looked the same. Apple did an amazing job designing UIKit to provide a really consistent user experience across apps,” he said. “As the App Store has grown, and the types of apps being built have evolved, designers and developers have pioneered new interface styles and concepts.”

Because many apps are picking up unique interface designs, Apple’s changes to its core software will likely not make much of a difference to these developers. Nonetheless, it is likely that once iOS 7 is announced, developers that have followed Apple’s own past iOS design trends will quickly move to enhance their App Store apps to follow some of Apple’s changes.

Apple’s next version of OS X will include some design changes, but the changes will not be as notable as the aforementioned enhancements to iOS.



#34
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fighissimo :D

 

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#35
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A component claimed to be part of the motherboard for an unreleased iPhone shows Apple may employ some internal design changes where the camera lens and flash are housed.
 

mobo-130509.jpg

The parts were highlighted by French Apple site Nowhereelse on Thursday, and bear a strong resemblance to the corner of the iPhone 5 motherboard. But there are some key differences between the existing phone's component and the newly pictured part claimed to be from an unreleased iPhone model.

The tweaked design can be found on the end of the motherboard that has traditionally powered the camera and flash in previous generation models. But while the ribbons holding the part were two separate pieces inside the iPhone 5, those components have been connected to form one piece in the new component.

With Apple rumored to be working on expanding the iPhone lineup, it's unknown exactly what anticipated device the purported iPhone component could be intended for. Possibilities include an "iPhone 5S" or low-cost iPhone, both of which are expected to be introduced this year. Another option could be a completely different iPhone design, potentially for a 2014 model.

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Thursday's part leak only shows one corner component of the motherboard, so it does not offer an indication as to what processor or other parts might be included.

The pictured component was obtained by Japanese retailer Moumantai, which was also the source of previous leaks of alleged next-gen iPhone components. One part pictured last month showed an alleged "iPhone 5S" camera lens, along with an unidentified mystery part.

Another component shown by the same retailer claimed to feature the home button of an iPhone 5S, while a third was alleged to be the vibration motor intended for an unreleased Apple handset.


#36
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#37
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#38
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non volevo aprire un topic apposito :D

 

prossimo futuro .... iPhone double touch o full touch o .... :D

 

 

 

This week the U.S. Patent and Trademark Office published 26 newly granted patents for Apple, and among them were the Cupertino company's take on a push-to-talk feature and a double-sided touch-sensitive panel, both of which could possibly appear in future iPhones.
 

ptt-130523.jpg

No current models of Apple's bestselling iPhone support the Push-to-Talk (PTT) feature that many carriers have made available for years now. Users do have access to a number of apps in the iTunes App Store that can reproduce PTT, but U.S. Patent No. 8,447,341 indicates that Apple has at least considered integrating it into a model of its phone.

The patent notes that telecommunications networks exist that enable devices to directly access each other through a digital two-way radio feature.

Apple's invention, though, describes "a method and system to provide push-to-talk from one user to another in a wireless packet data telecommunications network." It includes a packet data network with at least one mobile station, a radio access network, a location server, registrar, database server, and PTT server that connects PTT users across the network.

Given the company's secrecy about forthcoming products, it's difficult to gauge how likely PTT is to show up in a future iPhone model. In 2010, the company was revealed to be exploring PTT capabilities, but such features haven't emerged in any models to date.

The filing lists the patent as a continuation of U.S. patent application Ser. No. 10/028,086, filed on December 21, 2001. That patent application, entitled "Push-to-Talk Telecommunications System Utilizing a Voice-Over-IP Network," was originally filed by Nortel Networks. The patent granted on Tuesday was likely a part of the portfolio Apple and other companies bought in 2011 for $4.5 billion.

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Included among the 26 patents granted on Tuesday is one for a "double-sided touch sensitive panel and flex circuit bonding." The patent — U.S. Patent No. 8,446,386 — relates to the creation of a multi-touch sensor using a substrate with column and row traces on either side. The process bonds printed flex circuits to directly opposing attachment areas of a substrate.

The patent cites the desirability of keeping "the overall size of the sensor panel as small as possible" as a reason to "have two flex circuits connect to directly opposing sides of the sensor panel." It's therefore likely that this technology would go toward Apple's continual push to make each of its devices thinner than the previous generation.

Other patents granted on Tuesday include ones for "gesture control of multimedia editing applications," "methods and apparatus for decreasing power consumption and bus activity," "techniques for versioning file systems," "technique for visually compositing a group of graphical objects," a "system for optimizing graphics operations," and a "touch pad for handheld device."

 



#39
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#40
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#41
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dopo il rumors del doppio flash led del post precedente , eccone un'altro bello fresco :

iPhone 5s avrà  il doppio dei pixel :fg:

 

 

Chinese site WeiPhone.com reports [Google translation, via Unwired View] that Apple will make a significant change to the display of the iPhone 5S, doubling the number of pixels to roughly 1.5 million. The device will reportedly also see a narrower bezel, although it is unclear exactly how that would be achieved.

According to sources, iPhone 5S (or iPhone 6) or to have a more narrow screen frame, is now preparing, will ship in September. In addition, the product also has a screen 1.5 million pixels, compared to nearly 730,000 iPhone 5 the number of pixels, if not the screen size continues to increase, the resolution will be greatly improved.

 

The report does not specify how Apple would achieve a doubling of pixels in the iPhone 5S display, and any potential solutions would appear to have significant drawbacks.

One possible method would be to increase the iPhone 5's pixel density by a factor of 1.5 in each dimension, yielding a 1704 x 960 display which would include 1.6 million pixels at a density of approximately 489 pixels per inch (PPI). Scaling existing content to the higher-density display would, however, be imperfect given the fractional multiplier.

One major argument against the possibility of a resolution increase for the iPhone 5S is the fact that Apple just underwent a resolution change last year with the iPhone 5 and fifth-generation iPod touch. That shift has required app developers to tweak their apps to support the taller display, a burden that Apple would surely prefer not to repeat just a year later. The previous change for the iPhone display was the move to a Retina display for the iPhone 4, yielding an interval of a little over two years between that change and the taller display of the iPhone 5.

The claim of a higher-density display for the iPhone 5S also conflicts with a number of other rumors regarding the device, which have indicated the device will use the same display found in the iPhone 5. WeiPhone's claim of a narrower bezel for the iPhone also seems to conflict with Apple's existing pattern of maintaining a body design for two generations before making significant changes. Rumors have so far indicated that Apple will be continuing that pattern this year with an "iPhone 5S" focused on internal upgrades rather than an all-new "iPhone 6", regardless of what the device is ultimately called.

WeiPhone's forums are a fairly frequent source of Apple rumors, although the site itself does not frequently report rumors, making it difficult to determine a track record. But while some have believed that Apple needs to make further improvements to its displays while competitors such as Samsung's Galaxy S4 with its 1920 x 1080 display at 441 PPI have made their own advancements, there has been little sign that Apple is making such plans for its next-generation iPhone.

 



#42
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un po' inutile, no? Come numero ok, sbalordirà, ma come num di pixel nella realtà delle cose... bahj.. io spero in una batteria migliorata. 



#43
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un po' inutile, no? Come numero ok, sbalordirà, ma come num di pixel nella realtà delle cose... bahj.. io spero in una batteria migliorata. 

 

ma anche in un bel restyling :D



#44
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Schermo da 5' pollici!!! Il mio iphone definitivo :)

#45
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ma anche in un bel restyling :D

a me non interessa onestamente. Io ho l's3 ora, però vedo che mini impuntamenti ci sono lo stesso(alle volte devo spegnere e riaccenderlo). Nel futuro valuterò di prende un dispositivo iOS, sono rocce a livello di fluidità nel tempo, e onestamente il design è proprio una delle cose incriticabili imho






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