a livello stlistico questo Caligula è molto intrigante sotto alcuni aspetti...il contrasto tra monocromia e sprazzi di vivi colori tramite fiori dà una certa nota di eleganza ai personaggi (che di loro non sono così originali), o comunque partecipa a infondere una certa personaltà al gioco.
#18
Inviato 08 April 2016 - 10:52 PM
Info:
■ Learn New Skills
There are over 500 students trapped in the world of Mobius. Each person has a unique name and profile, and although they have traumas and troubles in reality, they live a life where they’re forgotten in Mobius. Your ties to these people holds the key to returning home from Mobius.
By forming friendships with students, you’ll unlock the “Causality Linker” correlation graph within Mobius. At first glance, it may seem that student friendships are unlikely, but you’ll connect in surprising places, and something big might be stirring up in locations unnoticed by the Going Home Club.
Each student has their own unique problem. So if we’re only looking at the students’ number of problems, it can be said that there are more than 500 quests in the game.
By solving students’ problems, new skills will unlock. The correlation graph (pictured above) acts as the game’s skill tree.
Those skills can be set by the members of the Going Home Club. It takes the power born from the traumas and complexes of the students to further increase the power of the Going Home Club. It is power beyond what was already permitted to them.
■ Going Home Club Character Episodes
Caligula has character episodes that touch on the secrets of the Going Home Club’s members, which aren’t revealed if you only proceed with the main scenario. Only the player can perceive their pain until the very end. However, you will feel the danger within them, and will not be blamed if you turn back because you felt disgust.
Not only will you experience surprising developments and outlooks on the world, you’ll also enjoy various pleasant conversations with your fellow club members.
…As well as their many graphic pains.
■ Characters
Suzuna Kagura (voiced by Minami Tanaka)
Suzuna’s Catharsis Effect takes the form of a long spear. Together with it manifests a big black hat big enough to hide her face, masking the girl’s gentle facial expression and eyes. In battle, Suzuna is an attacker and healer. She is a recovery and support specialist that handles regular attack duties like Guard Breaks and aerial pursuits easily. She brings a sense of stability to the party.
■ Ostinato Musicians
Thorn (voiced by Yuka Otsubo)
Character Sound Composer: cosMo@Bousou-P
Leader of the musicians. A beautiful girl with an abnormal image, she appears before the main characters with the timing describable as like only that of a phantom. As a music producer for μ, as well as the oldest creator, she gained popularity in the area of heavy, dark, and violent love songs. She has a relationship of mutual trust with μ, and μ obediently follows whatever Thorn says.
http://gematsu.com/2...es-suzuna-thorn
#22
Inviato 23 April 2016 - 04:40 PM
Info:
■ Characters
Izuru Minesawa (voiced by Yuichiro Umehara)
Izuru’s Catharsis Effect takes the form of a sword, bursts through the left side of his face and then covers it like a mask. Is the unsightly ripping of his head-turning beauty a scream from inside this quiet boy?
In battle, Izuru is a close-range attacker. Defense is his weakness, but since he is specialized in chain attacks, by getting the conditions in order, you can trigger a series of raging chain attacks.
Naruko Morita (voiced by Ari Ozawa)
Naruko’s Catharsis Effect leaves her alone, and instead her possessions transform, making it a a transformation unlike any other. Her beloved backpack changes and moves according to her two bits. She also has a large, hollow opening in the nape of her neck.
In battle, Naruko fights with a tricky style from any distance.
Aria (voiced by Asami Shimoda)
A virtual idol made at the same time as μ. Because μ’s power is too strong within Mobius, Aria was not able to preserve her original appearance, and seems to have become chibi.
She finds the protagonists and empowers them in their fight to return to reality to stop μ, who created Mobius and went crazy.
In contrast to the immaculate and lovely μ, Aria has a cheerful, bright, and friendly personality.
■ Ostinato Musicians
Shonen Doll (voiced by Yumiri Hanamori)
Character Composer: PolyhonicBranch
A boy who resides inside a huge library within Mobius, and is completely isolated from the outside world. He always wears a hood low over his eyes, hiding his expression.
He sneers at those who carry on social lives and cannot do anything without a group of people. He produces gloomy, violent music that feels like an attack on the listener.
While the concepts he treats can be difficult, his songs are helpful to lonely human beings, and he has some wildly enthusiastic followers.
Shadow Knife (voiced by Yuuma Uchida)
Character Sound Composer: 164
A hero of justice who executes traitors within Mobius. He judges evil by making use of his abilities to freely manipulate shadows and knives. Because he is the musician with the highest degree of combat specialization, he acts an an escort for μ.
He often says pompous stuff people feel like they’ve heard somewhere before, like, “That guy’s the weakest of all us musicians…,” which leaves those around him feeling awkward.
Some think Shadow Knife’s name, appearance, and even his abilities are straight out of an anime that was popular in reality several years ago.
http://gematsu.com/2...ll-shadow-knife
#23
Inviato 28 April 2016 - 05:56 PM
Info sulla formazione del party e scansioni da dengeki playstation:
When you start the game, the “Causality Link” is closed for everyone except the Going Home Club members that the protagonist knows.
Even if you talk to the students who aren’t connected by the Causality Link, they won’t be made enemies, but…
You can talk to Shinbi Kawabata with the help of your party member Kotono, who is her mutual friend. Later on, it’s possible to deepen the friendship.
By deepening your relationships with the general students, a command will appear to add them among the ranks of your fellow party members.
They can participate in battle, too. Their way of fighting seems to be different from the Catharsis Effect used by the Going Home Club, however…
There are more than 500 candidates. Create a party of just boys or one of just girls. This is party customization of irregular freedom.
http://gematsu.com/2...l-party-members
#25
Inviato 16 May 2016 - 08:51 PM
Vita in quattro varianti per Caligula :
The models will be available in four limited edition versions: “Catharsis Flower” (top left), “μ” (top right), “Extreme” (lower left), and “Corolla” (lower right). Each will cost 20,980 yen (plus tax) and include a set of three original Caligula PS Vita themes and original design packaging. They’re due out alongside the game on June 23.
http://gematsu.com/2...announced-japan
#26
Inviato 20 May 2016 - 06:33 PM
Video:
the students living in Mobius have a parameter known as their “erosion rate,” which shows how dependent they are on Mobius and how far they’ve lost themselves. The music of μ, the creator of Mobius, increases this parameter. Students whose erosion rates have increased turn into enemies, and a battle will ensue if they discover you.
http://gematsu.com/2...-gameplay-video
#27
Inviato 23 May 2016 - 02:45 AM
Caligo è sinonimo di nebbia... Quindi è corretta come interpretazioneIl titolo ha destato il mio interesse, anche se non ho ben afferrato il senso. "Its title, Caligula, refers to wanting to see things were not allowed to see, or doing things were not allowed to do".
?
A meno che non sia stata semplicemente la scelta di un nome che suonasse esotico, ignorandone il background storico
Caligola in questo senso non c'entrerebbe nulla
Comunque questo gioco è tutto (gran) character design, perché poi a gameplay stiamo messi male e le SFX sono peggio dei film di Bud Spencer quando da i ceffoni
#29
Inviato 25 May 2016 - 08:05 PM
Non lo conosce nessuno sto termine
Io lo so per puro caso (In FF XII c'è il Livello della Caligo nei sotterranei di Ridorana, che è appunto un livello infestato dalla nebbia)
Comunque mi pare che il nome di Caligola in originale fosse Caligulas con la S finale, quindi se fosse e giusto un altro indizio contro la possibilità c'entri qualcosa Caligola
Modificata da emanuele0933, 25 May 2016 - 08:08 PM.
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