DAEMON X MACHINA - RECAP OF DETAILS FROM THE TREEHOUSE LIVE SEGMENT
release date TBA 2019
New mech action game with designs by Shōji Kawamori (Macross)
Many of its developers worked on Armored Core
Carry a host of weapons, from laser swords to bazookas
Can unlock new mechs, pick armor, and customize for durability, mobility, and more
Missions revolve around Orders
These are mercenary missions that will earn you variable amounts of money
Orders you choose will determine how the story progresses as well as your allies
The money you earn can be put toward new weapons
Destructible environments
This mainly applies to the buildings, which you can send tumbling down upon enemies if you get the timing right
Can pick up cars and throw them, rip out sign posts and use them as swords, or pick up weapons from fallen enemies and use them
Tsukuda wants to have hidden items on top of buildings
Tsukuda: We deliberately made this easy to get into, but there is depth to the gameplay as well.
Full packaged game
Working on the Unreal Engine
On multiplayer: Were thinking about ways for everyone to play together, but well introduce exactly how we plan to do that at another time.
Can customize avatar
Character designer worked on Fire Emblem
Awakening and Fates
Male/female avatar
Face, hair, eyes, eyebrows, makeup, scar/tattoo customization options
More options in the final game
At your base, you can customize your avatar
Mechs are called Arsenals
Mech designs worked on Armored Core and Macros
The more weapons you collect, the more you can have on display in your base
Empty mech platforms in the base are for multiplayer
Console in the base lets you access missions, also acts as AI and gives you help
Customize your own Arsenal with equipment
Main character part of a mercenary group
Sometimes go on a mission alone, sometimes with other members
Player been given a test if they are capable of piloting the Arsenal towards the beginning of the game
Mission starts when you enter the barrier
Can play in the air or on the ground
This mission has tanks controlled by AI
In this world, AI are the enemies you fight
Shoot enemies, blow up buildings and have them fall on enemies
Different items on the map you can use
Can pick up a car and throw it
If you blow the car up next to turrets, you can play them up together
Drone enemies in the game
Red rocks are fragments of the moon that fell down onto the planet
These Arsenals are powered by energy trapped in those fragments
No humans in enemy Arsenals
Enemy AI live by hacking other machines like them
Can defeat an enemy and pick up equipment from them in real time as you fight
5 icons at the top of the screen, refer to body parts
Even if your body part is destroyed, can take it from an enemy or take weapons
Can get graffiti that lets you change the color of your Arsenal
Time displays on the screen lets you pick up stuff on the map before the mission ends
Results screen when the mission ends
This screen shows rewards acquired and more
For Arsenal, equip right weapon, left weapon, shoulder weapon, auxiliary, right lylon, left pylon
Can register an Arsenal loadout
Team put a lot of focus into the art style
Put a lot of thought into the title, taking inspiration from Deus Ex Machina
Based on how you can play, you can be a demon or god
That also inspired the title
Second mission shown: protect the city and clear out enemies
A lot of different enemies
Might be better to use a certain type of weapon depending on the enemy
In this world, everyone evacuated underground to escape the enemies
Boss battle in this mission after defeating enemies
Boss fires missiles, but can shoot them down
Also attacks with a sword
Can land on him and fight the boss that way as well
Full game will have English voice cast
Space pilots come to help you out with this boss
Character steps out of the Arsenal and walks around after the boss is defeated
Can do other things when walking around that will be discussed later