[psp] Tactics Ogre: Wheel of Fate25 febbraio PAL + Special Edition
#1
Inviato 21 July 2010 - 02:26 AM
Director: Hiroshi Minagawa
Game Design: Yasumi Matsuno
Character Design: Akihiko Yoshida, Tsubasa Masao
Music: Hitoshi Sakimoto, Masaharu Iwata
Published by Square Enix
si parla di remake dell'originale, il quale ebbe già un porting su saturn e psx.
....serve certificazione con tanti di prove inconfutabili, perchè è da non credere. Anche perchè pare che dietro ci sia lo staf originale.
remake o non remake, questo è un MEGATON!!!!!!!!!!!
Si ricorda che Tacrics Ogre è lo strategico giapponese più importante di tutti, La pietra miliare che cambiò il modo di intendere e volere il genere.
#2
Inviato 21 July 2010 - 02:29 AM
ma la cosa interessante è che finalmente, dopo anni, si scopre a cosa stava lavorando
The article specifically says that Matsuno is personally revising the script and making all the additions and changes to the original script. There will be a lot more text in the remake script, and there will be new side stories and characters to flesh out the world and feelings of the characters in the original game. So yeah, this isn't a case of them just using his name.
scansioni:
http://www.imagebam..../8f609089429880
http://www.imagebam..../72529989433751
http://www.imagebam..../a4c70989433748
http://www.imagebam..../bb444689433754
#3
Inviato 21 July 2010 - 02:39 AM
si parlava di grafiva fortemente rivista, ma mi pare che non sia tanto dissimile dall'originale. =\
i personaggi paiono ancora tarchiati e il pattern dell'ambiente che ricalca la squadrettatura della griglia personalmente oggi mi sembra un poco ridicolo.
ma vabbè
#6
Inviato 21 July 2010 - 02:49 AM
bè, non che il genere si sia così evoluto da allora, Valkiria esclusoposso dire che rimango perplesso?
bel gioco per l'epoca ok...
ma con sti port, remake e [Censura] e mazzi iniziano a rompere...
new games plox
comunque è vero, il ritorno di Ogre sarebbe stato più epocale con un nuovo capitolo, visto che la serie era nel limbo dal 2001.
E dubito che questa possa essere una nuova partenza, vedendo quella grafica
#7
Inviato 21 July 2010 - 03:16 AM
non so, ma non si diceva che KHBbs non sarebbe stato disponibile in dl ? e se non rilasciano quello, figuriamoci questo.. voglio sperarci almeno D:Però io a questo punto dubito che vedremo la versione retail...mha!
#8
Inviato 21 July 2010 - 03:25 AM
#11
Inviato 21 July 2010 - 01:12 PM
http://www.andriasang.com/e/blog/2010/07/21/flying_get/Famitsu has a look at a new character, Ravinus Rousillon.
The magazine also says that the game is being re-imagined under the basis of "If you developed and played Tactics Ogre in this day and age, it would be like this." There will be a number of new gameplay systems.
* Even though it may look like the game's visuals haven't changed much, they have been improved over the original. They're trying to keep the Super Famicom-like look of the game.
* They'd actually be proud if people would say that it's the same as the original.
* You can change the angle to view the action from above.
* The height-based play and other basic elements of the original remain in tact.
* They're adding a number of new elements for the game parts and battle parts. The battles will be greatly changed.
* The game will have a variety of new skill-based gameplay features.
* There will be new classes.
* The battle maps character count has increased from the 10 vs 10 of the original to 12 on your side vs 18 on the enemy side, for a total of 30 characters on screen.
* This is not a "Tactics Ogre Perfect Version," but a "rebuilding" of Tactics Ogre. It doesn't fit within the framework of a "remake."
* You won't be able to use your strategies from the original for this version.
* The game is in full 3D, although it promises to retain the visual atmosphere of the original, which was of course sprite based.
* There will be a new system that looks something like a flow chart. Details are unclear at present.
* Unit movement strength will be shown in a visual form of some sort at the bottom of the screen.
#12
Inviato 21 July 2010 - 02:19 PM
oppure qui:
http://img203.imagev...x_122_419lo.jpg
http://img28.imageve...x_122_509lo.jpg
http://img152.imagev...x_122_347lo.jpg
http://img143.imagev...x_122_596lo.jpg
http://img221.imagev...x_122_953lo.jpg
http://img157.imagev...x_122_424lo.jpg
http://img269.imagev...x_122_389lo.jpg
http://img101.imagev...x_122_417lo.jpg
#14
Inviato 22 July 2010 - 01:48 PM
Features:
• From the creators of FINAL FANTASY TACTICS, VAGRANT STORY and FINAL FANTASY XII. The original TACTICS OGRE development team reform to revitalize their iconic title.
• Tactical, turn-based battles are brought to life with stunning graphics, sounds and animation.
• New 3D maps that enhance the concept of height and improved battle engine, offering more compelling and realistic battles than ever before.
• Uncover the truth in a gripping tale of intrigue, betrayal and heroism.
• Near-endless customization and hundreds of abilities to choose from.
• New characters not included in the original game
• New Battle Skill ability, adds to the range of play beyond Magic and Special abilities
• New graphics, music, gameplay and much more make this the definitive version of TACTICS OGRE.
• New and improved visuals that create a TACTICS OGRE experience with more detail than ever before.
• Re-arranged soundtrack from the original composers including 15 new compositions.
screens qui:
http://www.famitsu.c...37859_1407.html
riassunto dell'articolo+intervista di famitsu:
http://www.andriasan...emake_detailed/
confronto versioni snes/psp:
artwork niente male:
siti ufficiali:
http://www.square-en...jp/tacticsogre/
http://www.tacticsogregame.com/
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