Despite being marketed primarily as a standalone headset, Quest 2 is continuing its meteoric rise among VR headsets used on PC through Steam. Last month the headset picked up another 3.54% of the share of headsets on the platform, rocketing past other headsets in the process, and pushing the share of all Facebook headsets on the platform to nearly 60%.
Following three months of continuous growth, and a new record high last month, the number of monthly-connected VR headsets on Steam dropped slightly in April to 2.22% (−0.08%), which we estimate to be about 2.85 million monthly-connected headsets.
Looking at VR adoption on Steam compared to some other metrics gives an idea of how VR stacks up. At 2.22%, VR adoption on Steam is steadily encroaching on the total number of MacOS users using Steam on a monthly basis, while the growth of users with 8+ CPU cores is so far outpacing VR.
Share of VR Headsets on Steam
Looking at the breakdown of individual headsets in use on Steam, we can see that Quest 2 continues to grow in share by leaps and bounds. Last month the headset reached 27.79% (+3.54%) of the share of headsets on Steam, its second largest monthly gain on record.
To put this level of growth into perspective, Valve Index, another major headset on the platform, grew in share by only a tiny fraction to 16.39% (+0.02%) compared to Quest 2.
Quest 2s significant growth in share came at the expense of Facebook and non-Facebook headsets alike: HTC Vive at 11.38% (−0.86%), original Rift at 6.29% (−0.78%), Rift S at 20.25% (−0.71%), Windows Mixed Reality at 5.81% (−0.69%), and a handful of smaller losses from less common headsets.
Quest 2s growth has also pushed the share of all Facebook headsets on Steam to new heights, reaching nearly 60% of monthly-connected headsets in April.
Meanwhile, the share of all HTC headsets on Steam dropped to 15.50% (−1.01%), making Valve the second largest headset vendor on Steam for the first time, with its single Index headset holding 16.39% (+0.02%) share.