Koei Tecmo annuncia un nuovo gioco su licenza, e questa volta si tratta dal carrtone/fumetto Fairy Tail.
A differenza di quanto si possa immaginare considerando chi produce, questo tie-in non è un musou...sorpresa! allo sviluppo c'è Gust, con supervisione del creatore originale Hiro Mashima.
Sarà quindi un RPG...di che natura ancora non si sa.
Uscirà su PS4, Switch e PC ed è già stato confermato worldwide per il 2020.
Per altre info occorre aspettare il TGS.
Al momento si ha solo una descrizione generica:
Demons, dark wizards, dragons, and cats – players will find it all as they start your journey in the land of Fiore. In FAIRY TAIL, wizards play through the adventures of Natsu Dragneel and Lucy Heartfilia, as well as other eccentric members of the Fairy Tale mage guild, on a fun-filled and thrilling quest. GUST Studios is creating the game under the supervision of author Hiro Mashima, promising a faithful recreation for the Fairy Tale world and its unusual inhabitants; including everything from magic to its iconic characters.
video di presentazione dei personaggi: Elza Scarlet, Wendy Marvell, Gray Fullbuster, Lucy Heartfilia, and Natsu Dragneel
varie info sparse
The game flow is based on the Guild, which is an important part of the original manga. The game cycle is: receive a request at the Guild, clear the request (monster subjugation, exploration, etc.), and your Guild grows as a result.
Like the Atelier series, the game uses a symbol encounter system for battles. When you run into an enemy on the field, you will enter a turn-based command input battle scene. Like the player’s party, enemies also have a certain formation, and you will have to think about the attributes and effect range of your magic. It is described as a “highly strategic” battle system.
MP is required to use magic, but there is a system in place that restores MP upon defeating an enemy. By meeting certain conditions, you can also use powerful, cooperative magic attacks. More details will be announced in the future.
The Hades battle at the climax of the Tenrou Island arc is the prologue of the game. The game starts after the Guild collapses and reconstruction efforts begin with everyone’s help. As a story that continues from there, the Grand Magic Games arc that occurs halfway into the original work will be the first half of the game’s story.
The main story runs along that of the anime, but as with previous Gust games, there will be stuff to do after the ending. Original episodes are being prepared. Also, original stories such as episodes and requests for each character will be scattered to the extent that they do not disrupt the flow of the story.
Like the Atelier series, there is a world map that connects Magnolia Town and the fields. You’ll be able to visit several towns—one image showed Crocus.
Fairy Tail creator Hiro Mashima is supervising the graphics when it comes to character appearance, as well as providing advice in terms of game content.
Development is about 50 percent complete.
Experience an exciting story!
A dream gathering of popular mages!
There are more than 10 unique playable characters. Five have been announced thus far: Wendy Marvell, Lucy Heartfilia, Natsu Dragneel, Gray Fullbuster, and Erza Scarlet.
Build up your “Guild” with your allies!
The Guild is your base. It is located in Magnolia Town, which has been reproduced in the game. Your guild will grow as you adventure to various levels. As it grows you will receive more requests on the Request Board, shops will sell more items, and you will even be able to establish a research laboratory.
Powerful magic battles!
“Mode Changer” can be activated during battle. Support characters can also lend a hand with powerful magic attacks.
Se parlassimo di un simil musou direi che 30 sono anche troppe... Quindi diciamo che il concetto di troppe/poche dipende da quanto si sono sforzati di rendere vario e godibile il sistema di gioco.
Non li prendo mai i giochi relativi ad anime/manga visto che sino sempre abbastanza scadenti e seppur questo possa sembrare interessante, preferisco volare basso per ora
Difficile rimanere indifferente per me, ho sempre pensato che il concept più giusto per i giochi sugli anime fosse proprio il caro e vecchio rpg a turni (il PER ME é d'obbligo ovviamente ) infatti ho amato alla follia il gioco di dragon ball per DS... Attack of the saiyans
Modificata da fireryu, 26 September 2019 - 03:11 PM.