Atomic Heart [Topic Ufficiale][PS4][PS5] DisponibileNuovo fps simil-bioshock / 2018
#19
Inviato 27 January 2019 - 10:20 AM
#24
Guest_Tiger MaskeYe
Inviato 27 January 2019 - 11:48 AM
Si lo so, ma non intendevo quello...nel senso che di giochi di sto tipo ne ho visti annunciati diversi, ma poi la delusione è dietro l'angolo.
Questo è da mettere in preventivo quando sono sviluppatori alle prime armi.
Ora non so, magari salta fuori il capolavoro ma la vedo difficile. A naso credo o meglio spero, in un buon gioco.
#25
Inviato 27 January 2019 - 02:18 PM
Speriamo non sia un'altra occasione sprecata come We Happy Few....perchè sti giochi paiono sempre una bomba, poi puntualmente non ce ne sta uno che si avvicini minimamente alla qualità di Bioshock.
We happy Few non è male devo giusto recuperarlo ma al prezzo pieno in cui sta adesso è follia.
Ps visto che apprezzi ti segnalo i pilastri della terra e state of mind in offerta Sullo store
#28
Inviato 29 January 2019 - 09:42 PM
Bella sola, è venuto fuori che il gioco in realtà non esiste. RIP
Came out from a gamedev related Telegram channel. Poster says he anonymously talked with some of the Atomic Heart devs to find out what's been happening with all these rumors (rumors that almost got no attention outside local websites).
https://teletype.in/...ovany/ByWgv5hXE
Key notes (but there are a lot more going on):
- Last gameplay is real but it's heavily directed and very linear. First trailer is mostly fake with gameplay bits rendered on engine.
- Seems like the game may have an episodic release (1 episode is approximately 5 hours) but it doesn't mentioned anywhere else.
- CEO doesn't have any knowledge about the game development.
- Everything that people like about the game (art, design, concept) is made by one person - Artyom Galeev, who has been nurturing the concept of the game for many years.
- No actual game design. Devs don't know what they want to make. Someone liked finishers from DOOM and they implented something similar. Ideas shift from Doom-Prey to even Dark Souls.
- Major layoffs and there are not many experienced developers with C++ and UE4 in Russia, a lot of the work is outsourced.
- Development was rebooted 5 months ago and now it looks even worse than it did before, huge gameplay downgrade.
- The whole deal with Soviet Luna Park VR sounds like a cashgrab with peopple who bought it left behind.
- Pre-orders are already open and it seems like it's the only thing about this game that really does work.
Modificata da om@rk, 29 January 2019 - 09:45 PM.
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