Total video game spending in May 2017, which includes hardware, software and accessories, fell 11 percent versus year ago to $542 million, NPD analyst Mat Piscatella said in a statement. Spending growth in hardware and accessories was offset by a decline in software spending driven by a lighter new release slate when compared to May 2016.
Modificata da Akai Life, 21 June 2017 - 11:07 AM.