https://nintendoever...es-knight-unit/ https://wargroove.co...actions-knight/
Chucklefish is sharing new information about its turn-based strategy title Wargroove. The studio has started to provide a look at how the units are shaping up across the game's different factions: the Soldier, Archer, Spearman, and Dog units were previously introduced. Last week, an update was given for the
Knight unit.
Here's the full rundown from Chucklefish:
- "This week I'd like to show off one of the strongest ground units in Wargroove. Upon a trusted steed, here comes the Knight! The Knight has an excellent movement range whilst dealing a lot of damage, making it a very dangerous unit to ignore. Its passive ability gives it a damage bonus if it moves its max range before attacking, meaning that a well positioned Knight is able to charge in and make quick work of many unit types.
- Whilst it is effective against most unit types, the comparatively cheaper Spearman unit can do a surprising amount of damage against the Knight, and the winged Harpy can also become a real obstacle for them.
- The Knight is always identifiable by their steed and giant lance. So, uh, what is that Floran riding? It kind of looks familiar."