Today, developer and publisher Daedalic Entertainment announced that its medieval 2D interactive thriller, Ken Follett’s: The Pillars of Earth, which is the game-adaption of the world-bestseller The Pillars of the Earth, is set to arrive sometime in the summer of 2017 for PS4, Xbox One, PC, Mac, and mobile devices.
First time hearing about Ken Follett’s: The Pillars of Earth? No problem, here’s an overview from Daedalic itself:
England, 12th century: Philip the monk becomes Prior of the small abbey of Kingsbridge. At the same time, a boy called Jack is raised by his outlawed mother in the woods. His apprenticeship as a stonemason paves his way to become a great architect. Soon, his steps lead him to Kingsbridge where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard have to survive on their own, after the sibling’s father, the Earl of Shiring, has been incarcerated and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like Jack, their way leads them to Kingsbridge. Aliena puts her expertise as a tradeswoman to good use, supporting the cathedral’s construction and falls in love with Jack. But Kingsbridge and its people are in grave danger. Philip’s rivals, Bishop Waleran and Wiliam, a vengeful noble rejected by Aliena, see the town and its rise to importance as a thorn in their flesh. They want to see Kingsbridge burn.
According to Daedalic, the game will be more than just a complimentary to the book, and will instead retell the story in a new, interactive way. Further, it is the first co-operative project between Daedalic Entertainment and Bastei Lübbe. The writers of the game are said to be working closely with Ken Follet.
At the same time the game arrives, the third novel of the Kingsbridge-Series will also be published.