God of War [SPOILER=BAN SAPPIATELO][PS4] Disponibile!It's time! Spaccate tutto ragazzi!
#33
Inviato 14 June 2016 - 05:37 AM
Arrivata la conferma da Cory Balrog, questo non è un reboot ma il seguito del 3 e il protagonista è lo stesso Kratos di sempre.
A quanto pare Kratos si è lasciato tutto quanto alle spalle cercando di cambiare completamente vita e controllare la sua rabbia, si è rifatto una famiglia e quello è davvero suo figlio.
Modificata da om@rk, 14 June 2016 - 05:48 AM.
#35
Inviato 14 June 2016 - 05:45 AM
Everything, everywhere changes.
Change is an essential part of life. In creative development change is often the explosive spark that transforms good enough into truly memorable.
Several years ago we at Santa Monica Studio began the journey of creating a new God of War. All of us recognized a special honor and responsibility to create a different and better and truly more memorable experience than before. I realized early on that we had to make changes in every aspect of the game.
I knew I didn’t want to simply reboot the franchise, starting over with a retelling of the origin story. I wanted to reimagine the gameplay, give players a fresh perspective and a new tactile experience while delving deeper into the emotional journey of Kratos to explore the compelling drama that unfolds when an immortal demigod makes a decision to change.
For Kratos, this change means breaking the cycle of violence, distrust and deception that his family, the Greek pantheon, perpetuated for so long. That cycle drove a whole host of bad decisions – the ill-fated deal with Ares, the murder of his family and a rage fueled descent into madness and vengeance that ultimately ended with the epic destruction of Olympus.
It also means learning how to control his rage, the intensely turbulent monster that lives within him, steering him down ever-darker paths. Kratos needed to figure out how to put the monster back in the box, how to control when he does and does not let that monster out.
Kratos’ rage has provoked a ton of bad decisions in his life, so I was fascinated to see what would happen if he actually made a good one. What would that look like? How would he struggle with this very difficult and unfamiliar road? And more importantly, why would he do this?
#36
Inviato 14 June 2016 - 06:23 AM
Quindi sono passati tipo 30 anni perchè d viso non torna ..
Sta di fatto che vedendo il finale del 3 questo universo non ha senso ...
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Se per questo il pezzo di metallo che tiene su l'ascia nelle spalle è il Simbolo dell'omega
Modificata da The Big Boss, 14 June 2016 - 06:24 AM.
#37
Inviato 14 June 2016 - 06:29 AM
ci sarà sicuramente una spiegazione può darsi che gli dei nordici abbiano salvato Kratos e preso il controllo dell'equilibrio del mondo cmq molto sorpreso che l ip è stata molto rimaneggiata sembra tutto un altro titolo quindi addio alla telecamera fissa dei vecchi gow?
#38
Inviato 14 June 2016 - 06:58 AM
Everything, everywhere changes.
Change is an essential part of life. In creative development change is often the explosive spark that transforms good enough into truly memorable.
Several years ago we at Santa Monica Studio began the journey of creating a new God of War. All of us recognized a special honor and responsibility to create a different and better and truly more memorable experience than before. I realized early on that we had to make changes in every aspect of the game.
I knew I didn’t want to simply reboot the franchise, starting over with a retelling of the origin story. I wanted to reimagine the gameplay, give players a fresh perspective and a new tactile experience while delving deeper into the emotional journey of Kratos to explore the compelling drama that unfolds when an immortal demigod makes a decision to change.
For Kratos, this change means breaking the cycle of violence, distrust and deception that his family, the Greek pantheon, perpetuated for so long. That cycle drove a whole host of bad decisions – the ill-fated deal with Ares, the murder of his family and a rage fueled descent into madness and vengeance that ultimately ended with the epic destruction of Olympus.
It also means learning how to control his rage, the intensely turbulent monster that lives within him, steering him down ever-darker paths. Kratos needed to figure out how to put the monster back in the box, how to control when he does and does not let that monster out.
Kratos’ rage has provoked a ton of bad decisions in his life, so I was fascinated to see what would happen if he actually made a good one. What would that look like? How would he struggle with this very difficult and unfamiliar road? And more importantly, why would he do this?
Quindi è come avevo pensato, cioè un sequel.
Ottimo.
#44
Inviato 14 June 2016 - 07:51 AM
Arrivata la conferma da Cory Balrog, questo non è un reboot ma il seguito del 3 e il protagonista è lo stesso Kratos di sempre.
ma vi servivano ulteriori conferme?
non avete visto che il colpo con L3+R3 si chiama "ira spartana" / Spartan rage ? Non credo ci siano molti spartani con quei tatuaggi
Quindi sono passati tipo 30 anni perchè d viso non torna ..
parliamo di un uomo che è stato il dio della guerra.
dubito che con lui funzionino i canoni standard di invecchiamento e similari
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