Vai al contenuto

[PS4/One/PC] Dark Souls IIIprevisto per inizio 2016

dark souls from software

  • Non puoi aprire una nuova discussione
  • Effettua l'accesso per rispondere
Questa discussione ha avuto 62 risposte

#16
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Sarà giocabile al Gamescom:

http://gematsu.com/2...e-gamescom-2015



#17
Matte44

Matte44
  • La classe non è acqua

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 20177

Che bello, spero in un trailer epico(con conseguente gameplay)come il primo e il secondo. :lol:



#18
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Mostrato un nuovo trailer alla conferenza MS del Gamescom:

 

 

.



#19
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Due minuti di video gameplay dal Gamescom:

 



#20
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Artworks, screens e altri due video:

 

5WnOlZe.jpg

8Ubr1JE.jpg

JO266tj.jpg

uQJA0kI.jpg

6O6QVA5.jpg

gmMLRuc.jpg

gIp8Th3.jpg

NSHcOTb.jpg

HvIa8NO.jpg

O4Jozse.jpg

sQnY6Vv.jpg

QGg3qjY.jpg

bQqmE82.jpg

oMZjM0i.jpg

 

 

 

 



#21
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Scansione da famitsu:

 

eceJWXn.jpg



#22
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Video gameplay off-screen dal PAX Prime:

 

 

 

 

 



#23
Matte44

Matte44
  • La classe non è acqua

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 20177

Ma l' armatura nel primo artwork è presa da Demon's Souls o mi sbaglio io?


Modificata da matte44, 29 August 2015 - 10:27 PM.


#24
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Info varie da Game Infromer:

 


Fast Travel
Players can expect to use fast travel from the very beginning of the game, much like Dark Souls II. Miyazaki wants to keep the convenience aspects from previous titles, unless they interfere with game design.

Respecialization
While Miyazaki is unsure if the “Soul Vessel” item will be available in Dark Souls III, he says there will be a method for players to reallocate stat points so that they can change builds around without having to create a completely new character. “I’m not sure if the same sort of item will be implemented, but there will be a method for players to re-assign souls,” Miyazaki says.

New Game+
New Game+ will look more like Dark Souls II than other games, with new weapons, items, and reconfigured enemy locations and placements to keep the surprises and exploration elements fresh in Dark Souls III. Of particular note is that bonfire ascetics will not be returning, so players will be unable to artificially + zones.

Durability
Miyazaki’s take on durability is that Dark Souls III will find a happy medium between the two extremes of Dark Souls and Dark Souls II. “Still tuning the balance, but I personally think that the weapons in Dark Souls II break a little too easily. This was implemented intending for the players to try out many types of weapons, but even so, I felt they broke too quickly. However, in Dark Souls I, they didn’t break enough, and so I’m hoping to find a good balance for Dark Souls III. “

Summoning And Invasion
If you were worried that Dark Souls III would be shifting toward Bloodborne’s bell summons, not to worry; it will have the standard summoning system found in Dark Souls and Dark Souls II, and will use soul level for matching, not soul memory. Here’s something interesting – Miyazaki states that players won’t be locked behind consumable items for invasion; they’ll be able to do so as they wish without having to worry about keeping stocked up on cracked red orbs.

Hidden Walls
Hidden walls will still be there for players to find in Dark Souls III, but forget walking to each section of a zone and tapping the interact button – they’ll be tied to attacking again, like the first Dark Souls. “This is due to my thinking behind this type of feature,” Miyazaki says. “I like to have coincidences happen during battles, or accidental reveals due to swinging weapons around, randomly shooting arrows. I want to implement this sort of surprise discovery in a natural way when playing the game.”

http://www.gameinfor...what-s-out.aspx

 

 


Miyazaki confirms that fans can look forward to staple magic abilities returning, like fireball-slinging pyromancy and miracles. However, From Software is working hard to distinguish spells from one another as you improve your character.

 

"We will make sure that they are not just the same type of spells with different attributes (i.e. Spear type, lightning type) but actually have specific characteristics that can enhance the players' play styles and strategies," Miyazaki says. "Players will be able to have more criteria to accurately choose the different types of spells to best fit their tactics and strategies. This is similar to the thinking behind the characterization of each weapon and their specific battle arts."

 

Similar to battle arts, Miyazaki hinted that magic would have its own system that would provide players new options with core spells.

 

Another change coming to the magic system affects limitations on usage. In the previous two Dark Souls games, magic was limited by the number of available charges, which refresh when you sit at a bonfire. Magic in Dark Souls III will be ruled by a more traditional MP bar, similar to Demon's Souls. "By changing the magic management system to an MP scheme, options and freedom of utilization should increase. This way we can better clarify the differences in managing items and magic," Miyazaki says. 

 

Unfortunately, we didn't get to see magic in action during our trip to From Software, but this new information offers some great insight into how players with a penchant for spell casting can choose to approach encounters.

http://www.gameinfor...gic-system.aspx



#25
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

La data giapponese è stata fissata per il 24 marzo 2016, i preordini apriranno il 7 ottobre e come preorder bonus è prevista la mappa più ost:

 

SmKdRCy.jpg

fDkIzLE.jpg

tUQC7qK.jpg

 

Per la versione PC invece non c'è ancora una data che verrà annunciata successivamente. Network test della versione PS4 previsti nei giorni 16, 17 e 18 ottobre.

http://www.4gamer.ne...28/20150911111/



#26
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

La versione americana e quella europea usciranno nell'aprile 2016:

http://gematsu.com/2...-america-europe

 

 

Video gameplay:

 



#27
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Da Dengeki Playstation:

 

d2q3rzV.jpg



#28
Kesar

Kesar
  • Eye Terminator

  • StellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Utente Pro
  • Messaggi: : 7795
Ad aprile però io penso che prenderò quantum break ... Vabbè in realtà ancora dovrei recuperare anche dark souls 2

#29
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Scansioni da famitsu incentrate sulla componente online:

 

RE0n9yu.jpg

aQPeoSW.jpg



#30
donkisciotte

donkisciotte
  • cry me a river

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Utente Pro
  • Messaggi: : 14212

da poco ho iniziato il 2, effettivamente mi sta piacendo.....

se vuoi giocarci , prendilo.... visto che hai intenzione di recuperarlo...

 

il 3 imho sta venendo su bene, ottimo.






Leggono questa discussione 0 utenti

0 utenti, 0 ospiti, 0 utenti anonimi

Logo