Non molto da dire, Dissidia arriva in arcade con grafica rifatta e la possibilità di scontro 3vs3.
Il prossimo 10 Aprile ci saranno ulteriori informazioni
Modificata da Ryo Sakazaki, 16 June 2017 - 05:44 PM.
Conference Part 1 details:
- Collaboration between Square Enix and Koei Tecmo Games
- Developed by Team Ninja
- Runs at 60fps
- The arcade cabinet uses PS4 hardware and tech, collaboration with SCEJA
- The controller buttons are PS buttons as well
- Brand new 3v3 party action fighter based on the foundations of the previous PSP series
- Summon system is team based, one summon a team of 3 players
- 50+ characters planned
- Will have constant updates for new characters, stages, music, summons, customization parts, gameplay systems, and balance tweaks
- Fall 2015 release in Japan, location testing starts on 4/13 next Monday
- There will be at least a one year exclusivity period in arcades before they consider porting it to home consoles
- Takeo Kujiraoka is the director, Takeharu Ishimoto is the composer
Conference Part 2 details:
- Nomura shows up and announces that Ramza from FFT will be joining Dissidia
- They show the Nomura design for Ramza
- Other guests include Takahiro Sakurai (Cloud), Ai Kayano (Y'shtola), Soichiro Hoshi (Bartz), and Shinnosuke Tachibana (Ramza)
- Ramza will probably not be in the base game when it launches in arcades, but will be added in an update later
- Live demo of the game with the guests playing in different teams
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