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[Vita] Phantasy Star NOVAtri-Ace torna a sviluppare per Sega


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#91
sonuccio

sonuccio
  • all we can do is keep breathing

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
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così, tanto per gradire! XD

 

quelli di Star Ocean sono quasi meglio dei modelli poligonali originali :lol:



#92
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
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Scansioni da Dengeki Playstation:

 

iBbtPGn.jpg

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#93
sonuccio

sonuccio
  • all we can do is keep breathing

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: [Mod]Moderatore
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pubblicate la varie migliorie rispetto alla demo pubblicata lo scorso agosto

 

  • Player movement speed has been increased by 40 percent, putting it in line with Phantasy Star Online 2: Episode 3.
  • Ring Fields can now be generated with one button. This has been accomplished with the inclusion of a new consumable item that can be equipped to a sub-pallete, the “Ring Generator.” Touching the corresponding icon on the sub-palette will allow players to erect a Ring Field. It remains possible to also summon Ring Fields via Gran Arts.
  • The game has been designed to now be as responsive to player commands as possible all around in order to combat perceived lag that occurred after button presses. The delay has been reduced to 1 frame in order to account for overlap rendering.
  • In order to accommodate the 1 frame delay in input, motion frames for Gran Arts and Techniques have been added. This is designed to prevent feelings of unease from occurring when using either one and the feature has as such been implemented for all Gran Arts and Techniques
  • The algorithm for target prioritization when using lock-on targeting has been improved in light of instances of distant enemies being selected. A bug where lock-on targeting lingered even after defeating an enemy has also been corrected.
  • Movement speeds have now been reduced to two tiers, walking and dashing. Previously, the levels were set to walking, running, and then dashing. This reduction allows players to achieve top speed more quickly and save time in commuting to places.
  • The default camera rotation speeds has now been set to a slower level.
  • Switching between weapon palettes is now faster, as the game is now designed to be constantly loading that data in preparation for transitions.
  • User interface animations have now been sped up so as to improve navigation.
  • Sub-palette-related touch screen ranges have been improved so as to avoid instances of the game not responding when touching a specific item.
  • Potential causes of lag/frame rate drops during Gigantes fights have been reduced. During the battle, as there was a tendency for the game to get bogged down trying to process things like concentrated amounts of hit effects, visual effects during this fight have now seen a reduction and limits are now in place to cap the amount of effects that can be on screen. Improvements have also been made to improve processor load during peaks in the fight. Additionally, as there were instances of Gran Arts slowing the game down due to hit effects and the like, their implementation has been revised again.

tutti sti upgrade potranno essere testati con mano con la prossima demo in uscita a novembre...sempre sul psn giapponese s'intende.

 

http://gematsu.com/2...ements-detailed



#94
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
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Annunciati dei bundle con PS Vita e Playstation TV che includeranno oltre al gioco un codice per scaricare tema per la console, message card e original strap. Vita costerà 20,980 yen, mentre Playstation TV verrà venduta a 11,480 oppure 16,280 con dualshock 3 e memory da 8GB inclusi.

 

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http://store.sony.jp.../Psvita/Psnova/



#95
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Da Dengeki Playstation:

 

LUJ2BPD.jpg

00r7VnP.jpg

 

 

e da Shounen Jump:

 

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#96
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
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Scansioni da famitsu:

 

vhwjru.JPG

tjotux.JPG



#97
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
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Prevista collaborazione anche con Valkyria Chronicles 3:

 


Phantasy Star Nova won’t just have Resonance of Fate, Star Ocean IV, and Valkyrie Profile: Lenneth collaborations. It will have a Valkyria Chronicles 3 collaboration, too.

Announced on a Niconico broadcast this morning, the Vakyria Chronicles 3 collaboration content will be released on December 24.

Additionally, previously announced collaboration content was also dated. The Resonance of Fate content will launch on December 4, Star Ocean IV on December 11, and Valkyrie Profile: Lenneth on December 18.

Phantasy Star Nova is due out for PS Vita in Japan on November 27.

http://gematsu.com/2...3-collaboration

 

N7hE1wg.jpg



#98
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
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Un nuovo trailer da 9+ minuti:

 

 

 

e scansioni da famitsu:

 

lghurr.jpg

yfqrmt.jpg



#99
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
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Scansioni anche da Dengeki Playstation:

 

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YQYBBZv.jpg

Ghmo8XP.jpg

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i6d8g1O.jpg

 

Sul psn jap è disponibile una nuova demo.



#100
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Due commercial:

 

 



#101
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Da famitsu:

 

tiebld.jpg

vrlmck.jpg

sebjou.jpg



#102
reriel

reriel
  • "Ok, then"

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
  • Gruppo: Everyeye.it Pro
  • Messaggi: : 19010

Scansioni da famitsu:

 

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i61RIUbMAzgEd.jpg

i5D9qAhSLgPmZ.jpg

iRPlf9du0S4CP.jpg

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