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Accordo tra Sony e Unity Technologies


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#1
MONNE FULL TIME

MONNE FULL TIME
  • Non c'è più posto per i "fanboys" siate obiettivi

  • StellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStellettaStelletta
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Sony e Unity Technology hanno stretto un accordo che consentirà di utilizzare l'engine multi-piattaforma a il tool di sviluppo sui dispositivi PlayStation, vale a dire PS3, PS Vita, PlayStation Mobile e la neo-annunciata PS4. I Tool di sviluppo Unity ottimizzati PlayStation saranno disponibili a partire da questo Autunno.

Per ulteriori dettagli sul Tool Unity vi rimandiamo al sito ufficiale. A seguire, ecco il comunicato stampa:

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Sony Computer Entertainment and Unity Technologies, provider of the Unity multi-platform engine and development tools, have entered into a strategic partnership. Through this partnership, SCE will offer Unity for PlayStation with optimized deployment for PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Mobile. Unity for PlayStation will use the same industry leading integrated development environment that over 1.5 million developers around the world have adopted for its power and elegance. PlayStation platform development tools are scheduled to be rolled out starting this fall. With the power of Unity's integrated development environment, developers with a license agreement from SCE for the PlayStation SDKs will be able to build and deploy unrivaled entertainment experiences for PS4, PS3, and PS Vita without spending many resources on complex programming processes. Unity for PlayStation enables developers to easily port their games to PS4, PS3, PS Vita and PlayStation Mobile without the need to rewrite the code from scratch. Moreover, Unity developers can now bring their IP to dedicated console systems like PS Vita, where users can play their games incorporating unique features like rear touchpad, dual analog sticks, front-and-rear cameras and six axis motion sensor. Unity for PlayStation also allows Unity developers to create games for PSM more efficiently without the need for an additional PlayStation Mobile SDK. Both Unity for PlayStation and PSM SDK use the .NET framework allowing for easy transition between the two tools. In addition, Unity developers can easily port their games created for iPhone, iPad, and Android based smartphones and tablets to launch on PSM, removing the need for extensive re-coding. SCE will also enable developers to create games for future cloud services delivered by SCE, by utilizing Unity for PlayStation. Games developed using Unity for PlayStation will be available on PlayStation Store where millions of fans across the world gather each day to enjoy the industry's most fun and immersive gaming experiences. SCE will also offer Unity developers opportunities to integrate popular PlayStation Network features such as trophy functionality into their games. Unity game developers on all PlayStation platforms including PSM can tap into the highly active Unity Community, where they can access a wealth of tips and tutorials, freely shared scripts and shaders, and dozens of helpful books. Also, with the Unity Asset Store digital marketplace, Unity developers can take advantage of over 6000 asset packages. Often available for free or at nominal cost, these include items such as high quality 3D objects and animation, advanced particle effects and shaders, AI and physics setups, and sounds and tool extensions. "We are very happy to be working with Unity Technologies to deliver Unity for our PlayStation platforms," said Teiji Yutaka, Senior Vice President, Technology Platform of Sony Computer Entertainment Inc. "PlayStation gamers can look forward to playing a broad array of new creative games from Unity's global community of developers, which includes some of the best independent talent in the industry." "We are excited to be able to help Unity's massive ecosystem reach out to SCE's incredible platforms," said David Helgason, CEO, Unity Technologies. "The kaleidoscopic innovation, high quality, and production velocity that our rich developer community brings will help drive the success of the future game development."

#2
red devils forever

red devils forever
  • Eye Bastard

  • StellettaStellettaStellettaStellettaStellettaStelletta
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cosa buona e giusta,il motore è molto performante e avvicinerà sensibilmente molti sviluppatori indie

#3
pio ping 34

pio ping 34
  • Super Eye Fan

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  • Messaggi: : 2074
meglio uno strumento i più che uno in meno.. sperando che il controllo qualità sony tenga lontano la cacca




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