The Cave per WiiU? Confermato?
penso proprio di si oltre a parecchi siti che ne danno conferma c'è anche su NRU,
se non sbaglio c'è conferma anche su everyeye
Modificata da chewbecca, 28 September 2012 - 10:07 PM.
“We currently plan to release Little Inferno on the Wii U, PC, Mac, and Linux platforms and are shooting to release the PC and Wii U versions on the day the Wii U launches — so Nov. 18 or so.
Little Inferno is set in a place where it’s been snowing for as long as anyone can remember and it’s getting colder. (The new toy on every kid’s wishlist this year is the Little Inferno Entertainment Fireplace. Children can buy toys and other products from a catalog 'items such as robots, tiny galaxies, batteries, or squealing bugs', toss them in the hearth, and then play with them as they burn up) Everything reacts differently. Sometimes [it's] adorable, surprising, or explosive. As objects burn, they pop out coins — and other things — that you can use to buy more objects and catalogs. But that can’t last forever! I think the previous description is a fairly accurate summary, but it’s also kind of like saying ‘a city is a bunch of bricks stacked into buildings.’ Half the fun of Little Inferno is discovering exactly what’s going on.” - Kyle Gabler
Gabler is hoping that the team can manage to get multiplayer into the final title.
“We’re hoping we can also sneak in multiplayer, so the whole family can sit around and poke and prod their glowing high- definition fire together — using a combination of Wiimotes and GamePad — but that may have to come in an update. We’ll see.”
Finally, Gabler discusses his happiness of being on the Wii U and how Nintendo is handling indie devs.
“And now, getting to be a launch title on a new Nintendo console feels dazzling and surreal, like finding a secret warp zone and eating all the mushrooms. I think the Wii U launch lineup surprised everyone with the strong presence of indie games.
Nintendo has been a fan of indie games for a long time, in a way that’s probably a good illustration of how companies are made of real living, breathing humans. Dan Adelman, the fellow who heads up the downloadable services [at Nintendo], is a big supporter of indie games and genuinely seeks to help out indie developers. He made sure we didn’t implode back when we were clueless kids trying to get World of Goo on WiiWare a billion years ago and is likely responsible for the large indie presence we’re seeing in the upcoming Wii U launch games so far.”
“We’re jamming on the throttle, trying to get Cloudberry ready for Wii U on day one of launch. That may slip by a week or two if we run out of caffeine. But I promise that we’re all hands on deck trying to hit that target.” - Pwnee Studios, cofounder TJ Lutz
Once again, Lutz heaped some more praise on Nintendo for their treatment of indie devs on Wii U.
“We’re still blown away that we’re launching on WiiU. Just having meetings with Nintendo is like being in a bizarro world, let alone launching on their next-gen system. [It's] just craziness, really. We’re stoked about the opportunity. I’m impressed to see how much energy and focus Nintendo is putting toward independent titles. We’ll see how that focus plays out over the coming months and years. Ultimately, though, a lot of the success of the Wii U as a platform for independent studios is going to depend on the community’s response to this first batch of titles.”
- full HD/60FPStieni Nuas altro e confermato:
http://www.youtube.com/watch?v=29Wg3PTvza8&feature=player_embedded
- Ackkstudios are now officially Wii U developers
- team has around 17 employees
- “Two Brothers” heading to the Wii U’s eShop
- targeted 2013 release
- more specific release info coming in 2013
- currently in the infant stages of porting the game to the Wii U
- second game is a modern 3D RPG
- platforms to be announced for second game in March
- Wii U being considered for this RPG
- games like “Earthbound” and “The World Ends With You” have an influence on the RPG
- RPG is already in playable form
- Two Brothers is an Action/Adventure/Role playing game
- created in the style of Game Boy games
- gameplay is similar to “Secret of Mana” and “The Legend of Zelda”
- game will be HD
- general lack of color is a core element of what the game’s story is about
- take on the role of Roy Guarder, a young inventor who begins to obsess with the idea of finding a new color on earth
- this is after a near death experience shows him an after life filled with color
- your brother, Bivare, is also an inventor and explorer
- your brother also takes on your obsession and you begin a quest
- it took two and a half weeks for Ackkstudios to become an official Wii U developer
This image comes straight from the Retro City Rampage official Twitter account...
UP
rinfrescato l'OP. stavo pensando che lo shop avrà anche copie DD dei giochi fisici (tipo Tekken, Land, ecc...) per cui volevo valutare se usare lo stesso topic o meno...che ne dite?
per le copie DD dei giochi fisici a mio avviso basta citare questa possibilità nel primo post del topic specifico del gioco.UP
rinfrescato l'OP. stavo pensando che lo shop avrà anche copie DD dei giochi fisici (tipo Tekken, Land, ecc...) per cui volevo valutare se usare lo stesso topic o meno...che ne dite?
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