[PS3] Toki to Towa - Time and EternityImageepoch x Bandai Namco
#38
Inviato 20 January 2012 - 08:04 AM
http://andriasang.co...imation_system/
Following Tokitowa's announcement earlier this week, we're all waiting to see how this will look in motion:
The screenshot has what seems like an impossible mix: hand drawn characters against 3D backdrops. Tokitowa uses hand drawn character art for primary characters and enemies during battle and field exploration. Can hand drawn characters be made to animate fluidly in a 3D world?
Ryoei Mikage, CEO of Tokitowa developer Imageepoch, appears to be aware of some of the concern players have about how the mix will look in motion. He addressed the issue in a series of Tweets today.
Mikage first reiterated that the character visuals are not cell shaded -- that is, they're not polygon models shaded to look like animation. The character art is continuously loaded in full HD size from the PS3.
Things like "how smoothly can you make such visuals" and "can you rotate the camera" were all addressed in the early phases of development, explained Mikage. The project started with the question of can you really make it move?
While other companies have created technology for showing 3D as 2D, Imagepoch is using a different approach, said Mikage. Because of this, and the many walls that resulted, development work was extremely tough.
Mikage does not seem to be annoyed by the doubt expressed about the game's visuals. He said that the more he hears expressions of doubt about the ability to make the visuals move, the happier he becomes.
We'll get our first look at Tokitowa in motion on the 25th.
#41
Inviato 20 January 2012 - 04:44 PM
e anche di non essersi fossilizzata si un brand ma di aver provato molte strade. Ormai è una delle poche che sfornano IP nuovi uno dietro l'altro (bè, +o-).Curioso davvero di vederlo in movimento, IE si becca tante critiche però gli va dato atto di aver provato a realizzare una soluzione grafica che altri non avevano ancora adottato.
Cmq imo il protagonista diventa il dragetto
#42
Inviato 25 January 2012 - 05:20 AM
http://andriasang.com/comzr1/tokitowa_action/We'll be getting a first look at Imageepoch's PlayStation 3 RPG Tokitowa later tonight during the company's JRPG Declaration 2012 press conference. But before that, Famitsu has a few details as part of a dialogue between CEO Ryoei Mikage, Tokitowa producer Kay Hirono (Namco Bandai), and Tales series producer Makoto Yoshizumi (Namco Bandai).
Yoshizumi said that upon seeing a video of the game he felt that they were doing something incredible.
He also provided some hints about what we can expect from the gameplay, one of the more mysterious parts from last week's announcement. The game's battle system will not be the type where you select commands from a menu. It will have action elements. Also, the element of "time" will have a role in the battle system in unexpected ways.
The theme of the game is time, said Yoshizumi ("Toki" means time). An important keyword is marriage (your character and the main heroine are married). The game will be full of serious, sexy and comical elements.
There are currently no plans to make the game into a series, said Yoshizumi. However, he does not want the game to end with this first title.
For details on how you can watch the Tokitowa debut trailer during today's Imageepoch press conference, see this story.
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