#1
Inviato 29 April 2011 - 02:20 PM
https://www.everyeye...d-the-run_96861
Sito: http://www.needforsp...om/it_IT/therun
Il video mostrato è per 360, in attesa di materiale, si spera buono, per la versione 3ds.
Dopo il deludente Asphalt e il discreto Ridge Racer speriamo in un racing convincente.
#5
Guest_RinkueYe
Inviato 30 April 2011 - 08:38 AM
#6
Inviato 08 July 2011 - 07:04 PM
Back at E3 2011, EA announced that you'd be getting out of the car in Need for Speed: The Run and racing through the streets on foot. That's in the HD versions of the game, and you're out on the street for less than 7 percent of the game. The Nintendo 3DS version of Need for Speed: The Run has you outside of your car for 0 percent of the game.
Get'em!
Get'em!
Yes, the 3DS Need for Speed: The Run is all about racing from San Francisco to New York in an illegal competition while knocking your opponents off the road. (Takedowns rule, of course.) The story plays out in 2D comic book cutscenes, and the action is the traditional racing perspectives.
I played through two of the game's nine different race types, and I was impressed by how sharp Need for Speed: The Run looks -- it's not watered down and does the sleek cars justice. On top of that, it handles really well. Gas and brake are up on the shoulder buttons with face buttons controlling drift and boost. Like other racing games, you fill the boost meter by driving into oncoming traffic and pulling off crazy stunts.
I've played a handful of your Burnouts and console Need for Speeds, and this 3DS version fits perfectly into those games' ranks -- which is impressive for a racing game on a handheld. I even enjoyed 3DS mini-challenges like having to trace a U-turn logo on the touch screen to keep from dying and swerving to avoid some gun-toting maniac/helicopter chasing me.
There are 26 stages spread out over five acts in the 3DS rendition of Need for Speed: The Run. When you beat all of that, you unlock 40 challenges that act as an asynchronous Autolog with your friends. You'll set a high score, and your friends will see it on their systems the next time they jump into the game. You can even StreetPass race times to make sure you're the best around.
You can't get'em.
You can't get'em.
While I'm totally cool with being able to run through the streets or whatever in Need for the Speed: The Run on consoles, I'm happy it's not here on the 3DS. This version looks like it's all about racing, crashes and Takedowns, and that's fine by me.
http://uk.ds.ign.com...l#disqus_thread
#9
Inviato 15 July 2011 - 09:22 AM
MA queste immagini come devo viusalizzarle per ottenere il 3D? col canale foto non capisco come fare @_@
#12
Inviato 17 November 2011 - 12:36 PM
confermoLa versione The Run HD è stata bocciata da ogni rivista, fa schifo.
Il gioco per 3DS non è uguale, mancano le parti in corsa, e le parti giocate sono più simili a Burnout e Hot Pursuit.
Aspettiamo qualche dettaglio in più e qualche recensione.
the run su pc e console è immondo.
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