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[Topic Ufficiale] - Rabbids Go HomeAvventura comica + Musichediddio - 6/11/2009 - PCNLC!
Started By MegaMustaine, 02 May 2009 01:41 PM
#1
Inviato 02 May 2009 - 01:41 PM
PRESENTAZIONE
<div><div class="bbc_spoiler"> <span>Spoiler</span> <input class="bbc_spoiler_show" value="Show" type="button"> <div class="bbc_spoiler_wrapper"><div class="bbc_spoiler_content" style="display: none;">LONDON, UK – April 14, 2009 – Today Ubisoft announced that the Rabbids will receive their own standalone brand with the release for Holiday 2009 of the comedy-adventure Rabbids Go Home. Developed by Ubisoft Montpellier, the team behind Beyond Good & Evil®, Peter Jackson's King Kong: The Official Game of the Movie and the original Rayman Raving Rabbids®, the game will benefit from a new engine designed specifically for the Wii™ home video game system from Nintendo, offering the Rabbids a hilarious adventure in a brand new universe.
The Rabbids are already beloved the world over, selling 6.5 million copies of their raving adventures and starring in their own series of videos that have kept web surfers laughing for years. Moving up to star billing in their own brand of games was a logical next step and fans will now be able to enjoy the fun in this humorous adventure game where the Rabbids unleash their insanity onto the human world as they attempt to return to their Rabbid home.
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TRAILER
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Genere:Action-Adventure
Sviluppatore:Ubisoft Montpellier
Publisher:Ubisoft
Supporto:DVD
Data PAL:Natale 2009
SITO UFFICIALE
INFO
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- Action/adventure title
- Rabbids Go Home expands on story of the Rabbids
- The Rabbids literally want to go home
- Not sure where home is but moon captures their attention
- Gather and build a pile of junk high enough to reach the moon
- Control 2 Rabbids at once - one sits in shopping cart, another one pushes it
- Some pieces only require you to touch them to be added to your cart
- Other pieces require extra step
- Need to use "Bwah!" attack to scare clothes off bodies
- Can build with more than just items
- Stuff collected by Rabbids will give players new abilities for moving or attacking with cart
- Ubisoft Montpellier is developing the game
- The BG&E team seems to be working on the title
- Development started about three years ago
- It's based on the LyN engine, the technology behind BG&E2
- The game is considered to be AAA
- Run on a new engine
- Comedy adventure with unique scenario
- Rabbids think the moon is their true home. They want to go back "home" and do to it, they make a mountain with trash to climb to the moon. This stupid venture will terrorize humans and unleash a race to gather as much items as possible
- For the first time, Rabbigs get their own game
- Ubisoft Montpellier (Beyond Good & Evil®, Peter Jackson's King Kong : The Official Game)
- 6 hub worlds, 20 environments, over 50 missions
- roughly 100 different humans, all based on various stereotypes
- main enemies are the Verminators and Vermi-dogs
- Verminators set traps to catch Rabbids, but they are actually scared of Rabbids
- levels hide various collectibles
- collect target items for new abilities: use a hospital patient's oxygen bed to float
- new game mechanics added in roughly every 20 minutes
- target items can help you progress in other environments
- chase, battle, time attack, boss missions
- 15 hours of gameplay
- cutscenes explain missions
- crazy music and slapstick comedy…and fart jokes
- each mission ends with you flushing your goodies down a toilet
- multiplayer, but details not yet revealed
- locations: Airport, Builders' Yard, Graveyard, Museum, Office, Pile, Supermarket (may be more)
- games of inspiration: Mario Kart and Super Mario Galaxy
- motion-control for opening doors and other context-sensitive events
- took almost a year to decide what direction to go with the game
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SCREEN
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#9
Inviato 06 May 2009 - 04:44 AM
Teaser trailer:
http://wii.ign.com/d...ds__050509.html
http://wii.ign.com/d...ds__050509.html
Modificata da Light_Yagami, 06 May 2009 - 04:45 AM.
#11
Inviato 06 May 2009 - 08:19 AM
We don’t use the Wii MotionPlus, but rest assured, the Wii remote will never be the same again… Players will discover a feature that uses the Wii Remote in a creative and technologically revolutionary way, never before seen in a game. - Rabbids Go Home’s creative director, Jacques Exertier
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