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BlazBlue - Calamity Trigger 『Topic Ufficiale』Uscita: 19 Marzo 2010Mostrata la Limited Edition europea a pag.5

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Sondaggio: BlazBlue - Calamity Trigger 『Topic Ufficiale』Uscita: 19 Marzo 2010 (3 utenti che hanno votato)

che voto date?

  1. voto 10 - capolavoro assoluto (0 voti [0.00%])

    Percentuale di voti: 0.00%

  2. voto 9 - quasi perfetto (0 voti [0.00%])

    Percentuale di voti: 0.00%

  3. Votato voto 8 - un must have per gli amanti del genere (3 voti [100.00%] - Visualizza)

    Percentuale di voti: 100.00%

  4. voto 7 - peccato, buon gioco ma con alcuni difetti (0 voti [0.00%])

    Percentuale di voti: 0.00%

  5. voto 6 - senza infamia e senza lode (0 voti [0.00%])

    Percentuale di voti: 0.00%

  6. voto 5 - dovevano fare di più (0 voti [0.00%])

    Percentuale di voti: 0.00%

  7. voto 4 o meno - niente da fare, bocciato (0 voti [0.00%])

    Percentuale di voti: 0.00%

Voto Gli ospiti non possono votare

#1
Iuki

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Titolo: BlazBlue - Calamity Trigger - ( ブレイブルー カラミティ トリガー )



Piattaforma: XBOX 360


Genere: ARCADE Fighting/Game 2D


Sviluppatore: Arc System Works


Distribuzione: Sega/Sammy


Ucita Europa: 19 Marzo 2010




Limited Edition per l'Europa:

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Sito Ufficiale USA: http://blazblue.jp/us/


Sito Ufficiale Jap: http://blazblue.jp/


Sito Sviluppatore: http://www.arcsystemworks.jp/




Video: http://www.gametrail.../game/6382.html


Altri Video: http://www.blazblue.com/








Introdizione:

BlazBlue è un nuovo picchiaduro in due dimensioni sviluppato dagli Arc System Works, e per tanto può essere considerato . Negli scorsi giorni è arrivato l'annuncio della commercializzazione negli Stati Uniti, accompagnato da alcune immagini.

Come i suoi predecessori BlazBlue offre una grafica in due dimensioni con sprite disegnati a mano in stile anime dall'ottima qualità, animazioni maniacali (circa 1800 frame per ogni personaggio) e giocabilità dai ritmi frenetici.

La versione per Xbox 360, è prevista per l'estate, potrà vantare alcune aggiunte rispetto al coin-op, fra cui nuove animazioni, modalità storia, nuove musiche, gioco online e possibilità di scegliere fra voci originali giapponesi e doppiaggio inglese





Caratteristiche Speciali BlazBlue Versione Console


• The First HD 2D Fighter from the Creators of the Guilty Gear Series!

Be prepared to be blinded by the awesomeness that is BlazBlue, with its stunning characters--each one animated with over 1800 frames of hand-drawn, high-definition sprites!


• Console-Exclusive Content!

Brand new music, animations, backgrounds, and a fully fleshed-out story mode have been made exclusively for the console release!


• Dual Language Support!

Experience the fully realized BlazBlue saga with fully-voiced dialogue in English or Japanese!


• Online Battle

Train your skills online through ranked and player battles. Create online lobbies where up to six players can battle each other or spectate from the sidelines to gauge their opponents!


• A Plethora of Defensive and Offensive Options at Your Disposal!

Take advantage of Barriers, Counter Assaults, Rapid Cancels, Barrier Bursts, Ukemi Tactics, Distortion Drives, and console-exclusive Astral Heat for all characters!


BlazBlue: Calamity Trigger has not yet been rated by the ESRB. More information about Aksys Games and BlazBlue: Calamity Trigger can be found at www.aksysgames.com.





CoverArt:
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Arriva su XBOX 360 un nuovo picchiaduro Arcade 2D Next-Gen (in vero HD 720p)

...dagli autori della splnedida saga di Guilty Gear:




Comunicato Ufficiale Giappone:

Arc System Works, 2D fighting game for the PlayStation game 3/Xbox 360 "BLAZBLUE (BUREIBURU)," a release date of June 25 was determined. Price is 7,140 yen. The promotional movie version was also released preliminary notice.

"BLAZBLUE", started in 2008 running from 11 March 2D arcade fighting game play. "GIRUTIGIA" work together to develop a series of re o staff, compared to its previous work, a 16:9 screen and wide screen, the screen resolution and up. 8 lever +4 interface direction button, buttons, weak, medium and strong attack buttons and three-step, to invoke the specific character of each special action "button on the drive" is configured.

PS3/Xbox 360 version of "Story Mode", AC is the version of the story could not draw the whole picture. Backbone of the other characters, "30 KAGUTSUCHI hierarchy of cities" and to reason together, "Prologue" and the hidden truth, total 30 or more long story.

The network supports online play. Invite friends and watch mode, and RIDAZUBODO rankings, which also includes various features and enjoy the game.

In addition, AC-simulated version of "arcade mode", to play off-line "BASASUMODO", is planned for home recording of the original mode.











Screens HD 720p:


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#2
Iuki

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Visivamente ed artisticamente BLAZBLUE è qualcosa di incredibile!! spazza via tutti gli altri picchiaduro 2D in uscita, compreso King Of Fighters XII.


Stilisticamente BLAZBLUE sembra un mix tra la saga di Gluty Gear XX e alcuni lavori di Hayao Miyazaki: http://it.wikipedia..../Hayao_Miyazaki





La Città Incantata, di Hayao Miyazaki (Sptited Away)

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BLAZBLUE XBOX 360, By ARC SYSTEM WORKS

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Modificata da Iuki, 20 March 2009 - 01:14 AM.


#3
Iuki

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Personaggi Principali - Arcade vers.




Ragna

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Ragna the Bloodedge

Height: 185 cm
Weight: 78 kg
Blood type: B
Gender: Male
Origin: Unknown
Hobby: Cooking

The almighty force managing the "Operation", in order to obtain absolute power over the world, is this man who has rebelled against the "Novus Orbis Librarium Armagus". Known as the "God of Death", a bounty for his elimination has been placed in all the regions populated with branches of the Librarium. Ragna is said to be a rincarnation of the Black Beast, and also posesses the Azure Grimoire, a powerful form of Armagus, thus leading others to be after not just his bounty, but his grimoire as well. Ragna's heterochromia is revealed in Rachel's ending, which suggests that both of his eyes were green until Rachel bit him, causing one of them to turn red. He is also said to be "blood brothers" with Jin, although he refuses to forgive him for the way he made the inside of his left arm, which currently appears to be mechanical instead of having the usual bones inside it. In game, his tactics revolve around using his power and large sword to keep pressure on his opponents. His Drive Ability is known as Soul Eater, which is used to absorb the opponents life.









Arkune

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Arakune

Height: 20-200 cm
Weight: 5-1000 kg
Blood type: Unknown
Gender: Unknown
Origin: Unknown
Hobby: Unknown

Once a man named Han who worked alongside Tager and Litchi, Arakune is an occult being that is constantly seeking knowledge. Its body houses innumerable insects. Currently, it lives under the streets of Kagutsuchi. Because it needs to absorb large amounts of life force to continue its existence, it frequently attacks those of the Kaka tribe and humans alike. It also keeps a diary that it writes what has gone on during its life. Recently, it has sensed the presence of a being with unheard of levels of life force, which has caused it to stir - namely, a certain "God of Death" posessing the Azure Grimoire. Its Drive Ability is Crimson, which curses the opponent to where several flying insects will attack him/her.










Bang

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Bang Shishigami

Height: 192 cm
Weight: 105 kg
Blood type: B
Gender: Male
Origin: The Far East
Hobby: Unknown

A ninja-turned superhero, Bang has dedicated his life to exterminating evil and overturning injustice wherever he goes. The scar on his face was given to him by Jin, whom he would like to get back at for that exact fact. His Drive Ability is Burning Heart, which places emblems for every fire punch he lands on his opponent. When four of them are replaced, he can then use his Distortion Drive, "Fuurinkazan", which gives him enhanced speed and strength, although he cannot block.









Jin

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Jin Kisaragi

Height: 178 cm
Weight: 61 kg
Blood type: A
Gender: Male
Origin: England
Hobby: Vintage Motorcycles

From a prestigious family, this man is a retainer of the Librarium's Kisaragi house. His class is Major. In the past, he had a distinguished military record during the "Ikaruga Civil War" that broke out, and was promoted to the position of Division Commander at an exceptionally young age. He is always cool and calm, though he is a deeply jealous, ambitious, and possessive person, with little care for others. He treats other people like a nuisance, with the exception of Ragna, who is said to be his "blood brother". His Drive Ability is known as Frost Bite, which specializes in freezing opponents.










Litchi

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Litchi Faye Ling

Height: 170 cm
Weight: 58 kg
Blood type: AB
Gender: Female
Origin: Shanghai, China
Hobby: Mahjong

A doctor in the oriental part of Kagutsuchi. Apparently, she is vital to the town because of her profession and her knack for sensing others' needs. She is a subordinate of the scientist Kokonoe alongside Tager, and is currently chasing after Arakune, determined to put an end to his life if neither she nor her fellow subordinates of Kokonoe can change him back to normal. Her Drive Ability is Mantenbou, which manipulates her staff into attacking opponents by itself.









Rachel

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Rachel Alucard

Height: 145 cm
Weight: 31 kg
Blood type: Unknown
Gender: Female
Origin: Transylvania
Hobby: Tea

A blood-sucking vampire who is the head of the Alucard family and who dresses in a gothic lolita style. As the head of the family an enormous castle and a servant have been handed down to her from previous generations. She carries a cat-shaped umbrella called Nago and fights using a chubby, red bat familiar called Gii. She slipped out of her castle in search of fun because she hates to be bored. She also seems to be constantly following Ragna around, which irritates him and causes him to tell her to go home. Her Drive Ability is Sylphide, which allows her to manipulate wind.








Taokaka

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Taokaka

Height: 165 cm
Weight: 42 kg
Blood type: O
Gender: Female
Origin: Kaka Village
Hobby: Naps, Food

A young catgirl of the Kaka tribe who live in the lower class part of Kagutsuchi. Her coat is equipped with massive paw-like hands that include long, retractable claws. She wants to get back the sky above her village that was sealed off with an enormous plate by humans who came to the land and started building a big city. She left her village in search of someone called Ragna after she heard that you could gain a lot of money for defeating him. She doesn't know it, but she is a descendant of bio-weapons created from one of the six heroes, Jyuubei. Her Drive Ability is known as Dancing Edge: Reckless Kitty, which specializes at dashing at high speeds with a slash attack.








Carl

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Carl Clover

Height: 144 cm
Weight: 35 kg
Blood type: AB
Gender: Male
Origin: Austria
Hobby: Reading

A young boy wearing a top hat who fights using a large mechanical maid puppet named Nirvana, an Ark-Enemy unit whom he refers to as his sister. He was once a student at the Military Academy alongside Jin and Noel, but he mysteriously dropped out while the other two graduated. Then, having heard of the bounty on Ragna's head, Carl decided to become a vigilante and go after his bounty on his own, with help from Nirvana. His Drive Ability is Auto Maton, which controls Nirvana.








Iron

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Iron Tagar (TR-00009)

Height: 240 cm
Weight: 550 kg
Blood type: Natural oil
Gender: Male
Origin: Unknown (doesn’t remember)
Hobby: Bottle-ships

Originally the leader of a battle unit which revolved around physical combat, he was forced to withdraw from the front lines after sustaining a mortal wound in the Ikaruga Civil War. He was brought back from the brink of death at the hands of the scientist "Kokonoe" and revived as a cyborg, and is currently assigned to a combat unit under the direct control of Kokonoe. He seems to be pursuing Ragna, though his goals are entirely unclear. He is also shown to be working with Litchi Faye Ling, and apparently also knows about Arakune. His Drive Ability is Volttech Battler, which specializes in using electricity and magnetism so he can grab his enemies.








Noel

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Noel Vermillion

Height: 157 cm
Weight: 48 kg
Blood type: A
Gender: Female
Origin: England
Hobby: Writing Poems

Because of her outstanding combat ability and suitable operation evaluations, she was selected to be Jin Kisaragi's direct subordinate in her youth. The two were acquaintances in the Military Academy, though Noel thought Jin was extremely weak. However, on a certain mission handed down from the Librarium, her preconceptions were changed. She is actually μ -12-, the predecessor of v -13- (both of them are Ark-Enemy units), although she doesn't remember it. During the Ikaruga Civil War, she was found amidst the burning fields of Ikaruga, where she was rescued, after which she was adopted by her parents of the Vermillion family. Her Drive Ability is known as Chain Revolver, which specializes in chain linking her combos together.









Boss Finali (Giocabili):



Haku-Men

a samurai-like cyborg/robot who resembles Justice from Guilty Gear. Haku-Men was one of the six heroes who battled against and defeated the Black Beast. Afterwards, he was locked away in the area where the Sheol Gate was located beneath the grounds of the area. Haku-Men follows a code of honor, and says that his sword will purify the world of sin and vanquish that which is evil. Haku-Men is also regarded by v -13- as a SUSANOOH unit. When defeated as the sub-boss in Arcade Mode, he is suddenly called back by his master, Grimalkin, all the while being angry with his master for interrupting him in the middle of his battle. Unlike every other character, Haku-Men does not possess a standard Heat Gauge. It is instead replaced by a unique gauge that gradually stores up to eight orbs, which are then used in varying amounts for his specials and Distortion Drives. His Drive ability, Zanshin, involves counter attacks.





v -13

a Mecha Musume who resembles a female version of Anubis from Zone of the Enders: The 2nd Runner, and lives at the Sheol Gate. Her name is pronounced as Nu. She is an Ark-Enemy unit with a personality that is split between a stoic battle android programmed to terminate hostile subjects and a sweet, pure, and innocent girl (the latter of which takes over when she's around Ragna). v -13- also seems to have a crush on Ragna the Bloodedge - which explains why she acts so strange when she's around him (as said before). She even kills him in his ending, and says that if Ragna dies, then so will she, and says that she wants for her and Ragna to be together forever, and destroy "this terrible, awful excuse for a world" as she calls Earth together with him. Noel Vermillion's story also reveals that Noel herself is μ -12-, v -13-'s predecessor, which explains why they look very much alike, although Noel forgets who she is by the time she gets to her successor. In Haku-Men's story, he fights v -13- as the sub-boss before fighting Ragna; it is there that she is unable to scan him and recognizes him as a SUSANOOH unit. Her story mainly revolves around beating up and terminating all hostile subjects in her way, where she faces Taokaka as the sub-boss and then Rachel as the final boss, after which her ending shows her consciousness wondering where Ragna is. Her Drive ability, Sword Summoner, revolves around attacking opponents with sword-like projectiles.









Voci Personaggi:


Tomokazu Sugita - Ragna the Bloodedge
Tetsuya Kakihara - Jin Kisaragi
Kanako Kondou - Noel Vermillion
Kenji Nomura - Iron Tager
Kana Ueda - Rachel Alucard
Chiwa Saitō - Taokaka
Chiaki Takahashi - Litchi Faye Ling
Takashi Hikida - Arakune
Tsuyoshi Koyama - Bang Shishigami
Miyuki Sawashiro - Carl Clover
Masaru Suzuki - Nago
Sena Tsubaki - Gii
Kazue Fujita - Assistant girl
Shigeru Sakano - Bang's follower
Cecelia Famador - Narration
??? - Haku-Men
??? - v -13-










IL Gameplay:



The game uses an 8-directional joystick, common to most fighting games, and 4 attack buttons: Light (A), Middle (B), Heavy ©, and Drive (D), the latter of which activates unique special abilities for each character. Throw and Throw Escape are performed by pressing B and C at the same time. In addition to basic dashing and jumping, there are also double jumps, high jumps and air dashes.



Guard Libra: When guarding or forcing your opponent to guard, this gauge will shift. When it fills up completely to one side, the guarding player will undergo a Barrier Crush and will be stunned temporarily.

Barrier Gauge: A gauge that regenerates over time, used for Barrier Guard. The defense capability of a character is lowered for a set period of time when this gauge reaches zero.

Barrier Guard: Pushes back the opponent and prevents the Guard Libra from shifting. Performed by pressing A and B at the same time while guarding.

Barrier Burst: Pushes the opponent away, even when guarding or receiving damage, thus canceling the enemy's combo in the latter case. If used offensively and guarded by the opponent, they will undergo a Barrier Crush. Uses 100% of the Barrier Gauge and leaves it to zero for the remainder of the round. Performed by pressing all four buttons at the same time.

Heat Gauge: An energy gauge needed to perform Distortion Drives and Rapid Cancels.

Counter Assault: Counters an opponent's attack while guarding. Consumes 50% of the Heat Gauge. Performed by pressing forward, A and B at the same time while guarding.

Rapid Cancel: Cancels the recovery time of an attack. Consumes 50% of the Heat Gauge. Performed by pressing A, B and C at the same time while attacking.

Distortion Drive: Special attacks unique to each character. Consumes 50% of the Heat Gauge. Performed with some arrow motions plus the Drive button.

Astral Heat: Special attacks unique to each character. Consumes 100% of the Heat Gauge. The conditions for using Astral Heats are simple: the player has to be fighting in the last round of each match, and his/her opponent has to have 20% of their health left. The player can then input the buttons needed for the Astral Heat. Astral Heats can be considered similar to Guilty Gear's Instant Kills.










Storia/Trama:


Before the events of BlazBlue, humanity was on the the verge of extinction from the "Black Beast", a creature of Darkness. Hope came in the form of six heroes who wielded the power of magic. Together, the six heroes & humanity created "Armagus" a combination of Magic & Technology to defeat the Beast, which would be known as The First War of Magic.

After the war, the Novus Orbis Librarium Armagus (the Library for short) (the New World Void Space Cue Administration Bureau in Japan) was created to govern the new world which has discovered the use of Armagus. Under the Library, Humanity began reconstructing & the world was under their dictatorship. However this caused much dissent for the people due to fact Armagus was used in every issue & the widening socioeconomic gap between those who could use & cannot use Armagus. This dissent would eventually form years later into The Ikaruga Civil War or The Second War of Magic, when the Ikaruga Union openly rebelled against the Library. After the war, the Library imposed a harsher rule on the world declaring anyone that defies them will be killed.

On December A.D. 2199, several years after the Second War, a branch of the Library was utterly destroyed by an SS-class traitor named "Ragna the Bloodedge" also known as "The God of Death." His quest was to destroy the Library. The Novus Orbis Librarium Armagus, hoping to stop him, immediately put the largest bounty ever for anyone who could capture him. Interestingly, Ragna posessed a powerful form of Armagus known as the "Azure Grimoire" (Grimoire of the Blue in Japan), also known as the BlazBlue. This led to the Librarium, as well as the Ikaruga Union and other fighters, to be after not just his bounty, but also his grimoire as well.

Modificata da Iuki, 20 March 2009 - 02:10 AM.


#4
Zalera

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evviva la Cina..... :sese:


comunque gioco sbavo sicuramente.....spero in un region free o conversione veloce pal :sisi:

#5
Iuki

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comunque gioco sbavo sicuramente.....spero in un region free o conversione veloce pal :sisi:



Tratto dall'anteprima di EveryEye:

"Gioite amanti dei picchiaduro in 2D, siamo prossimi ad una nuova era d’oro per le scazzottate a due dimensioni. Dopo l’ottimo Tastsunoko Vs Capcom e il buon Battle Fantasia, all’orizzonte del panorama video ludico si stagliano due titoli di enorme spessore: il nuovissimo King of Fighters e Blaze Blue: Calamity Triggers. Dalla riscoperta e prolifica Arc System arriva Blaz Blue, un nuovo lavoro di grande interesse e di sicuro appeal per gli amanti dei Beat’em Up. Papà del progetto è Toshimichi Mori, colui che ha dato alla luce la splendida ed indimenticabile saga di Guilty Gear. Proprio il programmatore nipponico non ha esitato a definire questo Blaze Blue come il “seguito spirituale” della celebre saga appena citata. Già disponibile in Giappone da qualche tempo (rigorosamente in Sala Giochi), BlazBlue verrà commercializzato ben presto anche in America e Europa, spinto forse dall'onda lunga del rinnovato successo del genere (e se a Street Fighter IV si deve tributare un merito, forse è proprio quello d'aver attirato l'attenzione sul picchiaduro bidimensionale). Visto l'annuncio della commercializzazione PAL, è opportuno fare una breve carrellata su quelle che saranno le caratteristiche salienti del titolo"



Commento di EveryEye:

"Tutti gli appassionati del genere sono in fremente attesa di un titolo che potrebbe sancire un nuova rivoluzione nel mondo dei Beat’em Up per console, e un clamoroso ritorno al 2D disegnato a mano.
In Giappone il prodotto è stato accolto dagli appassionati con grandissimo entusiasmo, ma si sa che i gusti del popolo occidentale hanno bisogno d'esser stimolati da un buon lavoro di marketing e dall'Hype mediatico. In ogni caso, BlazBlue ha le carte in regola per uscire dalla nicchia in cui il genere d'appartenenza pare confinarlo, grazie ad un gameplay profondo e completo. L’uscita del titolo è prevista per questa estate, fino ad allora continueremo a seguire con vivo interesse gli sviluppi riguardo l'adattamento"

#6
Guest_lord van kuleneYe

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vedere abbinato battle fantasia con tatsunoko vs capcom mi disturba :D
vabbe', ora e' moda e tutti i beu per magia diventano belli :lol:
a parte questo nonostante non sia cosi stregato dal gameplay di questo blazblue, a livello di stile e' a dir poco da mascella per terra, davvero bellissimo, magari pal un pensierino potrei farcelo, anche se con kof xii il rischio di non giocare altro e di non uscire piu' di casa e' molto alto :D

#7
Zalera

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Tratto dall'anteprima di EveryEye:

lo so che esce USA e PAL....il mio era più che altro "QUAAAANDOOO??" :D :D
PAL è ancora molto TBA :(

#8
Ruby_Weapon

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lo so che esce USA e PAL....il mio era più che altro "QUAAAANDOOO??" :D :D
PAL è ancora molto TBA :(



spero non sia tra qualche eone :fg:

#9
S!N

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Lo ripeto ogni volta.... Tecnicamente è davvero pauroso! :ph34r:

#10
Chemical Manu

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Mai visti pg più banali... :fg:

Tecnicamente però fa la sua figura.

#11
Xenoutopia

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... O_O O_O :fg: O_O O_O


Spoiler

Modificata da Xenoutopia, 21 March 2009 - 02:38 AM.


#12
Xenoutopia

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Altri Screens


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#13
Xenoutopia

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Trailer e Sfondi per il Desktop: http://blazblue.jp/trailer.html



PS: Gli Sfondi per PC sono a fondo pagina del Link... ^_^

#14
S!N

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Sembra una nuova primavera per i picchiaduro 2D... :dribble:

#15
Nosliw

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In effetti anche il chara design di GG nn è niente di che (IMHO), c'è da dire che la loro beltà visiva rende questi pg cmq 'appaganti' :dribble:
SF4, poi KoFXII e infine questo.
Nn potevo chiedere di più.
Ah sì, che mamma RARE si svegli a darmi KI3 :famale:




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