SCHEDA
Piattaforma: Arcade (prossimamente anche su console)
Genere: Picchiaduro
Sviluppatore: SNK Playmore
Pubblicazione: SNK Playmore
Lingua: Giapponese
Uscita: Estate 2010 (Sale Arcade Jap) Europa TBA
Sito Ufficiale: http://game.snkplaymore.co.jp/official/kof-xiii/
Supporto Online: TBA
INFORMAZIONI SUL GIOCO
Il nuovo capitolo di una delle saghe di Beu 2D più famose arriverà nella sale arcade giapponesi nell'estate, non è stata ancora annunciata una versione per le home console ma mi sembra che la cosa sia abbastanza scontata
Gameplay:
The game retrains the same gameplay used in The King of Fighters XII, Three gameplay systems used in the previous game, the Guard attack system, the Critical Counter system and the Clash System have been removed, however, there are new systems that have been confirmed to be added to the game, the first of the three is the new EX Mode, which convert each characters' super moves into more powerful versions that allows one bar from power gauge for EX Special Moves and two bars from your power gauge for EX Desperation Moves. Another new addition is Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel system, which opens up new combo possibilities, the game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '96.
EX Mode - Characters can do new “EX” specials and supers by using up their power meter. EX versions of the moves can have various effects ranging from multiple hits, invincibility, hit detection after move hits, and in cases of some projectiles- faster speed, penetration. Most, but not all moves have an EX version.
Hyper Drive Mode – When the drive meter is at MAX, you can go into Hyper Drive mode, which lets you cancel all normal moves, command moves, and also lets you do infinite drive cancels for a limited time. Kind of identical to KOF 2002’s MAX Mode.
Drive Cancel – It allows for players to cancel a special or super into another one. Requires the use of the “drive meter”. EX moves can be used.
ARTWORKS PERSONAGGI
IMMAGINI
Coming Soon...
VIDEO