WRPG News『Thread Ufficiale』L'altra faccia di "Tutto fa Brodo"
#1
Inviato 22 March 2012 - 03:55 PM
Ovvero: quello che da oggi potete considerare il nuovo thread-contenitore per notizie che non meritano un'intera discussione separata e per voci di corridoio varie legate al mondo dei WRPG.
EDIT: ho aggiunto di proposito la dicitura "Thread Ufficiale" per differenziarlo meglio dalla sua, per così dire, "controparte".
#3
Inviato 22 March 2012 - 06:50 PM
http://social.biowar.../index/10245444
Hey everyone,
With last week marking the one year anniversary of the release of Dragon Age II, I wanted to take the time to share some news and some great milestones we’ve had lately with Dragon Age. And though I can’t say too much, I also want to briefly address what is coming in the future.
First, I was delighted to hear that the Dragon Age brand has passed one million “Likes” on Facebook! This was an incredible reminder for me, and our entire team, that there are a lot of you out there who are invested in the franchise and who want to explore the world more. From all of us, I want to send a massive thank you!
Next, the latest and greatest patch for DAII is out, addressing a number of the issues you have helped us track on our tech support forums. Thank you again to those of you who took the time to submit feedback in order to help us make the game better.
And finally, while we will still be keeping an eye out for any issues that might crop up in DAII and supporting the community should any emergencies should arise, we’re moving the entire team’s focus to the next phase of Dragon Age’s future.
You’ve most certainly heard the rumors floating around, and unfortunately I can’t really comment on them. However, what I can say is that we’ve been thinking a lot about Dragon Age – what it means, and where it could go. This past year, we’ve spent a lot of time both going back to the “BioWare vault” of games and re-examining them, and looking at some new possibilities that today’s industry allows.
With that, the next thing for the Dragon Age team members and I to do is hear from you, and not just on the forums, or Facebook, or Twitter. We’ll be attending a number of conventions and gatherings, including PAX East in April. The most valuable thing we can get out of those meetings is to hear from you on those same topics – what does Dragon Age mean to you, and where would you like to see it go? We’re excited to hear what you have to say!
On behalf of the entire team, we are incredibly eager to reach the moment when we can tell you more and show you where we are taking Dragon Age. But for now, thank you for your continued support, and we will be back here with more as soon as we can.
Thanks,
Mark Darrah
We will try to bring some closure to Hawke's story but likely not in a playable form. Originally we had planned to do an expansion pack but had to stop to focus on what we are working on now
Why are you announcing that you're cancelling an expansion pack you never annoucned again?
I don't want to hide the expansion pack. We even had shirts that people saw.Team sizes are relatively fixed. For us to continue working on the Expansion, we had to have people not working on... something else.Why was it canceled?
Sorry, I realize that likely didn't help.
http://twitter.com/#!/BioMarkDarrah
We did have plans for an expansion pack to DA2 but, other DA opportunities came up. There were even shirts! It was called Exalted March.
...
TL;DR2 - We'll be -very- actively looking for feedback on the next DA title, and will be showing the game more than before as it develops.
Modificata da Soma, 22 March 2012 - 06:52 PM.
#4
Inviato 29 March 2012 - 05:32 PM
Brian Fargo & Chris Avellone On Bringing Back Black Isle Studios: Yes We Can!
Edit: ah, niente Ultimate Edition per DA II.
#6
Inviato 04 April 2012 - 09:13 PM
'Project RPG' revealed by City Interactive, former 'Witcher' developer
Project RPG has been unveiled by City Interactive and German studio Deck13.
The yet-to-be-named title will be helmed by Tomasz Gop, a former senior producer at The Witcher 2: Assassins of Kings studio CD Projekt RED.
Still early in development, the action role-playing game will focus specifically on player skill to progress forward, with a story that is designed to be mirror users' own actions and playstyle through its vision and ideologies.
The world is set 1,000 years after the death of a God, whose corpse is a mountain that splits the world into two sides, each with their own philosophy.
Players will cross the border between the two sides early in the game, and must decide to align with one or the other.
The approach to combat is inspired by Dark Souls, Kingdoms of Amalur and Batman: Arkham City, in that it features systems that are simple to grasp but filled with depth.
Enemies will be designed to be recognisable not by their appearance but their behaviour and fighting style.
It has also already been confirmed to feature a New Game Plus option after completion.
Project RPG is currently entering its prototype phase, and is scheduled to be released on Xbox 360, PS3 and PC sometime in 2013.
La premessa ricorda abbastanza Xenoblade
E Deck13 è il team di Venetica, giusto? Era valido quel gioco?
Modificata da Soma, 04 April 2012 - 09:14 PM.
#7
Inviato 08 April 2012 - 12:56 PM
Ci sto facendo un pensierino. Soprattutto perché vogliono coinvolgere alcuni degli autori del GDR cartaceo...
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Forse ce la fanno a fare una versione inglese di Inquisitor. Finalmente, direi: Inquisitor RPG
Ma in Xenoblade Chronicles gli dei morti sono due.La premessa ricorda abbastanza Xenoblade
In ogni caso, no, Venetica era poco più che mediocre, a mio avviso.
#9
Inviato 09 April 2012 - 10:36 PM
Mi è caduto l'occhio su Penny Arcade's On the Rain-Slick Precipice of Darkness , il nuovo rpg di Zeboyd Games basato appunto su Penny Arcade. Oltre al fatto che pare molto carino, esattamente come Cthulhu Saves the World, le battaglie mi sembrano plagiare in modo un po' troppo esplicito quelle di Grandia, con tanto di IP Gauge impostata nel medesimo modo
altri screen su rpgamer
http://www.rpgamer.c...ss040912-1.html
#10
Inviato 10 April 2012 - 02:17 PM
in più finalmente torna a farsi vedere Dust: An Elysian Tail, l'indie (alla faccia dell'indie) che si rifà un po' agli action rpg di Vanillaware.
visivamente non è raffinato come Muramasa o Odin Sphere, ma ha dei tocchi di classe magnifici. Peccato per il chara designer, bruttarello.
#11
Inviato 11 April 2012 - 03:36 PM
#13
Inviato 16 April 2012 - 06:19 PM
Ne approfitto per linkare mie considerazioni a riguardo: https://forum.everye...686018439265452
#15
Inviato 18 April 2012 - 01:59 PM
Su alcuni siti viene classificato come "action-sparatutto", mi spiace per quelli che lo pensano davvero. In ogni caso, per me Arkane è 2 su 2 (ho adorato sia Dark Messiah che Arx Fatalis), mi dichiaro interessatissimo fin da ora a riguardo.
P.S. Tengo a precisare che di questi trailer hypanti non so che farmene.
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