Producer (Yoshizumi) proveniente dai Tales, battle system action ed altri dettagli da famitsu:
We'll be getting a first look at Imageepoch's PlayStation 3 RPG Tokitowa later tonight during the company's JRPG Declaration 2012 press conference. But before that, Famitsu has a few details as part of a dialogue between CEO Ryoei Mikage, Tokitowa producer Kay Hirono (Namco Bandai), and Tales series producer Makoto Yoshizumi (Namco Bandai).
Yoshizumi said that upon seeing a video of the game he felt that they were doing something incredible.
He also provided some hints about what we can expect from the gameplay, one of the more mysterious parts from last week's announcement. The game's battle system will not be the type where you select commands from a menu. It will have action elements. Also, the element of "time" will have a role in the battle system in unexpected ways.
The theme of the game is time, said Yoshizumi ("Toki" means time). An important keyword is marriage (your character and the main heroine are married). The game will be full of serious, sexy and comical elements.
There are currently no plans to make the game into a series, said Yoshizumi. However, he does not want the game to end with this first title.
For details on how you can watch the Tokitowa debut trailer during today's Imageepoch press conference, see this story.
http://andriasang.co...okitowa_action/
Mikage revealed that the game originated as a design document from long ago. He pulled it out one day and thought that it could at last be done on the PS3. He did end up rewriting much of it, though.
Mikage also discussed how the other key staff members got involved in the project. For composer Yuzo Koshiro, he revealed that he'd actually written the design doc while listening to Koshiro music. They played a sampling of Koshiro's music during the broadcast, but it was just a prototype.
Illustrator Vofan did not come in until midway through the project (between the second and third prototypes, said Mikage). The staff discussed who would be a good match for the characters and decided on Vofan.
The game's main voice staff, Tsubasa Yonaga as the main character and Kana Hanazawa as heroine Toki, delivered video messages. They noted that the main character is 18 and still hasn't had a kiss, so he's very pure. Toki has a major secret, they revealed. We'll have to play the game for ourselves to find out what it is, but the it's something that the main character does not know.
Nico Nico viewers were invited to ask questions. Unfortunately, they mostly asked questions that could not be answered. However, Mikage did share a few bits in his responses:
* The game is not a turn-based RPG. It's very close to an action RPG.
* The game has a mix of fixed and moving cameras.
* The game will be released this year -- 2012. Mikage said that it probably won't take all the way until Winter.
* The game will be ready in time for TGS (I believe Mikage is talking about it being shown at TGS rather than being released by then).
* The game will have download content.
* Mikage said that you can cheat on your wife and you can select your wife. It's possible he was joking.
* Asked to give a percentage completion, they said said around 20%. The basic program is done.
fonte: http://andriasang.co..._trailer_debut/
Nell'ultimo numero della rivista Famitsu, Namco Bandai ha confermato un nuovo RPG per Ps3. Si intitola Tokitowa, ed è un videogioco in sviluppo presso gli studi di Imageepoch e Satelight, compagnia specializzata nella creazione di filmati animati. Il gioco è diretto da Kay Hirono e Kensuke Tsukanaka, mentre il character design è stato affidato a Vofan, e le musiche a Yuzo Koshiro. Il gioco è ambientato nel Regno di Kamuza, una nazione fondata dall'unione in matrimonio di un principe, conosciuto come Knight King, ed una principessa, Toki, dotata di poteri magici. I giocatori vestiranno il ruolo del principe, che sebbene sia sposato, non ha ancora ricevuto il suo primo bacio.
Una delle principali caratteristiche del gioco risiede nel sistema di animazione dei personaggi. Il titolo utilizza sprite in 2D disegnati a mano per i personaggi protagonisti e per i nemici, sia durante l'esplorazione del mondo che nelle battaglie. La rivista conferma che non si tratta semplicemente di artwork uniti all'uso della tecnica cell shading, ma di vere e proprie illustrazioni realizzate a mano. I fondali sono invece realizzati in 3D. Namco bandai definisce il titolo "il primo RPG con animazioni in HD". Ci toccherà aspettare qualche immagine o video gameplay per chiarirci maggiormente le idee sullo stile artistico di questo titolo.
Famitsu conferma che lo sviluppo di Tokitowa è attualmente al 45%, ma nessuna data di uscita per il mercato giapponese è stata rivelata.