01 - Call of Duty: Infinite Warfare
02 - Battlefield 1
03 - Pokémon Sun*
04 - Pokémon Moon*
05 - Titanfall 2
06 - NBA 2K17
07 - Madden NFL 17
08 - Watch Dogs 2
09 - The Elder Scrolls V: Skyrim*
10 - FIFA 17
*No digital sales counted for this game.
- The video game industry generated $1.97 billion in revenues in the United States in November, according to industry-tracking firm The NPD Group. Thats down an enormous 24 percent year-over-year from $2.6 billion as consumers didnt have the software options last month that they had in November 2015 (despite an abundance of games on the market). Spending on hardware and accessories were also down.
- Hardware November 2016: $723.8 million (down 35 percent) November 2015: $1.12 billion
- Console software November 2016: $955.2 million (down 18 percent) November 2015: $1.17 billion
- PC software November 2016: $27.5 million (down 28 percent) November 2015: $38.1 million
- Accessories November 2016: $259.8 million (down 6 percent) November 2015: $277.1 million
- Pokémon Sun and Pokémon: Moon had the strongest launch in the history of the franchise, selling 8 percent more units than the previous best-selling combo of Pokémon: White and Pokémon: Black despite having 19 fewer days in market during the month
- Nintendo 3DS experienced its highest monthly physical software spending in the history of the platform, they were 1 percent higher than the previous high in December 2014
- Software spending in November 2016 declined by 19 percent compared to this time last year, the decline can be fully attributed to the top 3 selling games which, combined, sold 43 percent less than the top 3 games from last November. Combined spending across all other titles grew 12 percent in November compared with a year ago
- The PlayStation 4 was the top-selling hardware system in the month, driven by the PS4 Slim System 500GB Uncharted 4: A Thiefs End Bundle, this SKU accounted for 30 percent of all hardware units sold
- Unit sales of 3DS hardware grew 59 percent versus November a year ago, the sixth straight month of year-on-year growth
- The NES Classic Edition also sold 196,000 units in its debut month
- Total accessory spending, including PlayStation VR headsets sold through retail, declined by 6 percent versus November 2015 driven by a 49 percent decline in interactive-gaming toys, all interactive-gaming toys franchises experienced declines in the month compared to November 2015, Lego Dimensions is the current market leader in the segment with 38 revenue share in November
- While spending across gamepads was down overall, sales of the Microsoft Xbox Elite Wireless Controller grew 46 percent in November versus the prior year
- The Sony DualShock 4 was the months No. 1 selling gamepad overall
http://venturebeat.c...nchise-history/
Microsoft PR
We have seen strong momentum for Xbox One since announcing the new Xbox One S at E3 in June. That momentum continued in November as gaming consoles were once again among the most sought-after products to buy over Black Friday weekend. In addition, we saw record engagement among Xbox One owners on Xbox Live as fans enjoyed new games and great deals. In fact, the total players online on Sunday, Nov. 27 was up 40 percent compared to last year. If you missed the Black Friday and Cyber Monday deals, we are pleased to be extending our $50 off offer on all Xbox One S consoles for a limited time starting Dec. 11 at participating U.S. retailers. And if youre looking to pair your new Xbox One S with a brand new 4K TV, were partnering with many leading retailers, including Best Buy, where you can save $150 and get a free Xbox Wireless Controller when you buy an Xbox One S with select 4K TVs.
Modificata da Akai Life, 16 December 2016 - 01:37 AM.