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Deus Ex: Mankind Divided 『Topic Ufficiale』23/08/2016current gen only

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#1
Verdena

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 Square Enix has announced the continuation of the famous cyberpunk series Deus Ex. The new part was subtitled Mankind Divided, it will tell us about how the future society was divided into castes augmented and ordinary people. In the middle of the action will be our old friend Adam Jensen - the protagonist of the game.

As in Deus Ex: Human Revolution, the events unfold in different parts of the world. For example, in Prague, Czech Republic, Jensen will have to sort things out with Victor Marchenko - an officer in the so-called Coalition of Human augmented (Augmented Rights Coalition).

The choice offers two styles of play: "quiet" passage and open battle. Artificial intelligence of enemies became better than Deus Ex: Human Revolution , play, respectively, will be more difficult. Enemies travel in groups and if suspected something was wrong, summoned colleagues together to explore the dark corners. No more single dummy.

In an open battle Jensen also have hard times: opponents bypass with flank attack of the entire group. Also at your disposal will go more useful implants. Now, Adam can not only see enemies through walls, but also scan them for electronics and ammunition. Hacker will allow the implant to hack turrets and computers at a distance (as in the Watch Dogs ).

Do you remember the blade in the hands of Jensen? In Mankind Divided is a lethal weapon will receive an alternative type of attack - Adam learned to shoot a crossbow as a blade. Fans of "noisy" passing too will be satisfied: Jensen blinds enemies smokescreen and with the help of X-ray vision shoots them from an automatic rifle.

For protection from enemy fire can be briefly activated nano-shield and then bullets will bounce off the chest of Adam. In general, mechanical augmentations of Human Revolution remained untouched, but the amount of improvement has increased markedly.

The plot of Deus Ex: Mankind Divided remains a mystery. Developers do not plan to migrate from a previous save of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical.

For this reason, we have to say goodbye to some of their favorite characters, including and ( spoiler! ) pilot Farid Malik. In one of the missions of Deus Ex: Human Revolution Farida plane was shot down on approach to the landing. Life charming pilot was in the hands of players: could repulse enemy offensive and save Malik or throw it to die at the crash site. In Deus Ex: Mankind Divided on the job we will deliver new pilot - Elias check.

Developers do not plan to transfer stored from the previous part of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution is not canonical.

The developers promise that additional work will have an impact on the gameplay. For example, if Adam decides to cross the road bandits in the beginning of the game, then later one of the crime bosses can considerably spoil the blood of the main character, set on a group of bandits in the next story mission.

Game development studio is engaged in Eidos Montreal. Deus Ex: Mankind Divided be released on the PlayStation 4, Xbox One and PC. Release date will be announced later.

The developers promise that additional work will have an impact on the gameplay. For example, if Adam decides to cross the road bandits in the beginning of the game, then later one of the crime bosses can considerably spoil the blood of the main character, set on a squad of thugs in one of the story missions.

 
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:dribble:  :dribble:  :dribble:

Modificata da Luminus, 10 January 2016 - 01:54 PM.


#2
SpartanWilliam

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Stavo giusto rigiocando per l'ennesima volta HR chiedendomi quando avrebbero annunciato il seguito.



#3
SpartanWilliam

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La personalizzazione dell'arma stile Crysis è una meraviglia: sarà comodissima per via dei diversi stili di gioco.



#4
Verdena

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Game informer cover di maggio.

 

 

The original Deus Ex is one of the most critically acclaimed shooter/RPG hybrids of all-time. In 2011, Eidos-Montreal resurrected the dormant franchise with Human Revolution, giving the series an updated look while remaining true to the player choice-driven gameplay. Eidos-Montreal knew its game wasn’t perfect, and has worked to improve the series' combat systems and boss encounters for the latest entry in the series – Mankind Divided.

Set in 2029, two years after the events of Human Revolution, Adam Jensen returns and joins forces with an Interpol-funded task force aiming to hunt down and capture augmented terrorists in a world that now hates and fears transhumans. Jensen has a new suite of augmentations that allow him to cleverly navigate stealth, combat, and social interactions, but how Jensen chooses to solve every problem is entirely up to you. 

At the end of Human Revolution, the Illuminati caused every transhuman to go into a fight-or-flight response and attack anyone near them. In the next issue of Game Informer, you can find out how this event caused humanity to hate and fear those with augmentations. We spent two days in Eidos-Montreal's studio, talking with the team and learning about how they build a realistic future. We go in depth on some of Jensen's new augmentations that help improve the stealth and combat systems, such as the ability to remote hack electronic objects, fire off his nano blade from a distance, and surround himself with a nearly indestructible nanoshield. We also got some great examples on how the game will be as open ended as ever, allowing players to carve their own path through the world. You can only get these details in the latest issue of Game Informer.

Deus Ex: Mankind Divided doesn't yet have a release date, but it's headed to PS4, Xbox One, and PC.

 

 

cover-reveal-spread.jpg


Modificata da Verdena, 07 April 2015 - 09:13 PM.


#5
Verdena

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#6
Zio Snake

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Bella notizia.

In attesa di Cyberpunk 2077 (ma che fine ha fatto.... ;<  ), sfamerebbe la mia fame di Cyberpunk.

 

Speriamo in un prodotto all'altezza del brand.



#7
gabrielones

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Il video è stato cancellato. :(

#8
Verdena

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Il video è stato cancellato. :(

puoi vederlo qui

 

http://www.gameinfor...ded-568435.aspx



#9
gabrielones

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Grazie mille! :)

#10
Verdena

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Nuovi dettagli.

 

 

 

-Takes place in 2029, 2 years after Human Revolution
-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
-Story is in many ways a story of redemption for Jensen
-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
-It is nicknamed "Golem City", based on the real life Kowloon Walled City
-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
-Mission to track down a leader of an aug group, but police have captured the informant
-Can choose to butter up the informant's wife for clues or cause a scene with the police
-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
-Transhumans (augs) referred to as "clanks" by police
-"You can go full combat or full stealth throughout any part of the game"
-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
-Features twice as many augmentations as Human Revolution
-Aug examples:
  • Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
  • Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
  • C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
  • PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee
-Augmentation features can be assigned on the d-pad for quick selection
-Augmentations consumed a fixed amount of energy, when Jensen stops using them he regains a portion of it
-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
-No plans for a Deus Ex MMO
-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen
-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
-Focused on making A.I. more aggressive, flanking, etc
-Certain elements of the environment now react to combat


#11
Zio Snake

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- Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc).

- You can go full combat or full stealth throughout any part of the game.

- No plans for a Deus Ex MMO

 

 

Questi i punti che mi hanno fatto salire l'hype.

Anche perché all'inizio avevo letto troppi rumor negativi (per me) su questo nuovo capitolo, come una presunta e prevaricante componente sparacchina, una natura essenzialmente multiplayer/MMO, etc.etc.

 

Ok, ora sono ufficialmente a bordo dell'Hype Train.



#12
Romolo92

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Se non fanno cavolate, ecco il mio gioco della gen

#13
Daga.

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Io invece speravo portassero avanti il deus ex mmo (me lo sto sognando o lo avevano anche annunciato?)



#14
MuAn79

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https://youtu.be/qeHARnYRnuE



#15
silverchariot

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il primo mi ha stufato dopo 3-4 ore

 

scaffale






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