#92
Inviato 25 February 2015 - 12:19 PM
Gioco di ruolo a basso budget creato da una neonata casa di sviluppo italiana, un pò survival un pò Banner Saga un pò gioco di ruolo Old School.
Sembra interessante, e il contributo minimo per partecipare al crowdfunding è molto basso (esce entro giugno, non ci sono nemmeno tempi bliblici per aspettare l'uscita).
#93
Inviato 26 March 2015 - 12:44 AM
Al Pax 2015 invece c'era una demo di Boot Hill Heroes Episode 2 di Experimental Gamer, lo spaghetti whester RPG di ispirazione "Motherniana"
Tra l'altro Boot Hill Heroes Episode 1 su VITA durerà fino a quando il PSM verrà chiuso tra qualche mese, poi su piattaforme sony sparirà.
e qualche nuova immagine per Cosmic Star Heroine
#95
Inviato 30 March 2015 - 10:11 PM
Wanderer, un Adventure Platform RPG da non ho ben capito chi, e per non si sa bene cosa (sicuramente PC). Si sa solo che ha buone premesse, anche se è in lavorazione da solo un anno e da una sola persona nel suo tempo libero.
Però, sai mai....
In breve, è una sorta di mix tra Flashback/Another World per l'esplorazione del mondo e interazione, e PaperMario/Valkyrie Profile per le battaglie.
Wanderer is a 2D, low-res Sci-fi cinematic platformer/adventure game that tells the tale of a man named Rook, a greying convict who wakes from cold sleep aboard an orbital prison facility that's crash landed on the ruins of an Earth long since abandoned by humanity. With the guidance of a hacker named Jin, Rook must navigate the station, and struggle to survive against rioting prisoners and the bizarre extradimensional beasts that haunt the dead planet. Core gameplay merges pseudo-turn based combat, puzzle solving, dialogue choice/decision making, and non-linear exploration into a story driven, immersive experience.
- At it's core, Wanderer plays like a cinematic platformer in the vein of Another World or Flashback. Similarly, the world is broken up into screens that you move through one at a time, but unlike those, the scale of each screen is not static (some screens are larger and zoomed out and others are closer and zoomed in). As you advance through the game you'll recruit party members that will accompany you. Party members will contexutually converse with one another and you depending on the current scenario and the combination of members you've brought (you can have two at a time, ala Bioware RPGs).
- As you explore and move through the world you'll find nodes that you can interact with in familiar "point and click" adventure game fashion (look at, talk about/to, use item with, pick-up etc.).
- As in RPG's like Paper Mario or Valkyrie Profile, enemies are encountered as you move through the world. Both the player and the enemy are capable of striking one another with an attack, and if either one lands a hit, the game smoothly transitions into a turn based battle, with the side who was hit taking damage and going into the fight handicapped. The party members who are with you also join the battle (though I haven't yet decided whether they both join you or you have to swap between them).
- The battle system itself is heavily inspired by the Paper Mario series, in the sense that attacking and defending always have an element of timing and reaction. Wanderer's battle system is however a little bit more demanding, in that the enemy does not have traditional "turns" and does not announce it's attacks, it simply attacks (even as you are making decisions in the menu). You'll have to always keep an eye on the enemy to recognize which attack it's winding up for, and then time a block correctly to mitigate (or reduce) the damage. This makes it more akin to Quest for Glory (or Swords and Sworcery to be more hip) with a wider selection of actions than to a traditional turn based JRPG.
altre info sul gioco e sul suo sviluppo qui
http://forums.tigsou...p?topic=46548.0
#96
Inviato 28 April 2015 - 05:44 PM
visto che è stato citato l'altro giorno, lo riporto pure qua
Chroma Squad, del brasiliano Behold Studios, un team di sole 5 persone, finanziato tramite kickstarter e in uscita a brevissimo (30 aprile) su PC/Steam.
http://www.chromasquad.com/
Chroma Squad is a tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show! Cast actors, purchase equipment and upgrades for your studio, craft weapons and giant Mechas out of cardboard and duct tape. Once the cameras are rolling, you will control your cast of five colored-jumpsuit-clad warriors in dramatic, turn-based battles!
• Customize your TV studio: hire actors, upgrade your gear, do marketing, craft weapons, costumes and giant cardboard robots!
• Tactical RPG combat with a twist: combine your heroes’ abilities with Teamwork maneuvers!
• In-Depth RPG systems with skill trees, random equipment, crafting, and branching storyline with 3 different endings!
• Giant Mecha combat – destroy the city to save the city!
• A love letter to Power Rangers, Tokusatsu and the Japanese series of our childhoods!
• Deliciously-animated pixel art and a chiptune soundtrack that shines like justice!
trailer
#98
Inviato 28 April 2015 - 10:27 PM
AURION : Legacy of the Kori-Odan, di KIRO'O GAMES, un Action RPG con elementi platform.
Come si può vedere è un gioco fantasy-africano, non a caso lo studio di sviluppo è del Cameroon...già solo questo lo rende interessante.
E' per PC e sarebbe dovuto uscire tra fine marzo-inizio aprile, ma non ho ancora capito se è stato pubblicato o meno.
http://kiroogames.com/aurion.html
tra l'altro, stando al tema di sviluppo, KIRO'O GAMES è stato il primo game development studio dell'africa centrale.
Ecco una foto della cricca
http://indiehaven.co...-the-kori-odan/
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