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[PS3] The Witch and the Hundred KnightBy NIS

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#1
MegaMustaine

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Copio incollo da Andriasang

okuho has provided a detailed summary of Dengeki PlayStation's reveal article for Nippon Ichi's new PS3 title The Witch and the Hundred Soldiers, filling in some of the blanks from our earlier report.

First up, some clarification about the characters. As we reported earlier, the main character is a witch named Metallica. You don't control her, though. You control a soldier named "Hyakkihei," a name that translates to Hundred Cavalryman or Soldiers. The Hyakkihei is actually one of 100 Hyakkihei soldiers. Metallica can only physically summon the one, though. The others are used for only brief periods -- see below for details.

The story of The Witch and the Hundred Soldiers is set in a forest where a war is being fought between the beautiful marsh witch and the ugly forest witch. One day, the marsh witch finds the legendary Hiyakkihei, and summons it into battle.

The marsh witch is Metallica, the title witch (she's also the character that Nippon Ichi showed when teasing the game at an Akihabara event a month back). She hopes to get rid of her long time rival, the forest witch, and fill the world with marshland.

The Hyakkihei soldier has a small frame but wields a large sword. It has great power but has lost most of its ability to cast magic. It's also lost the notion of morality and will do brutal things in battle. It seems that it does not fully accept Metallica as its master.

Developed by the Prinny team, The Witch and the Hundred Soldiers is an action RPG that's played from an overhead perspective. Set in an expansive and seamlessly connected world, you'll face off against enemies directly in hack-and-slash style gameplay.

Dengeki details five gameplay systems:

GIGAcal
Metallica must use magic power to call out the Hyakkihei soldier. When this depletes, you restore it by eating, intaking GIGAcal (hint... the "cal" probably is meant to be like calories).
Field
Your base of operations is Metallica's house. Leave the house, and a massive world will expand around you. Its full of enemies and gimmicks that must be solved. You can expand the world by wiping the darkness from areas that are engulfed in darkness, although it appears that this requires a considerable amount of GIGAcal.
Call Upon the Other Hyakkihei Soldiers
You can call upon the 99 other Hyakkihei soldiers for brief periods. One example is Tochika, which sends out slime-like creatures into the surroundings.
Subquests
Take on quests from residents. You can also refuse requests and can even attack residents if you feel like it.
Boss Battles, Special Attacks
You'll face off against giant bosses, making use of a variety of special attacks, some associated with particular Hyakkihei soldiers.

Nippon Ichi CEO Shohei Shinkawa mentioned a number of additional points in an interview with the magazine.

* They're aiming for a refreshing, smooth action feel. They're also aiming to balance the game so its difficulty isn't too high.
* The game is stage based, although once you've cleared a stage you can go back to it and find paths to new stages.
* Once you've exited Metallica's home, you can't return back until you've reached a save point. If you die along the way, you'll lose the items that you've collected (this appears to be where the earlier reports of dungeon crawler elements came from)
* The Hyakkihei soldier is undead, so there is no game over.
* Using the 99 other Hyakkihei soldiers is a key to strategy.
* The game's world is seamless -- there's no loading even when going into a town.
* The world residents have tribe-level parameters. If one particular tribe hates you, they will treat you like an enemy.
* The game's main story will have a play time of around 30 hours. This does not include sub quests and other elements.
* There will be item collection and item synthesis components.
* The main Hyakkihei soldier is meant to be the player's in-game self, so he won't talk. In terms of story, Metallica is the central figure.
* The game's monsters are being designed by the Prinny development staff.
* They're considering releasing download content.

The Witch and the Hundred Soldiers is due for release in Spring 2012. It will be released in standard and limited forms. The limited version includes a visual book, a soundtrack CD, and a Metallica Nendoroid Puchi figure with removable hat.


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Era ora che se ne uscissero con qualcosa di nuovo tongue.gif

Più che altro non capisco perchè non farlo vedere al TGS.Adesso attendiamo le immagini

Personalmente sembrerebbe interessante,conoscendo NIS uscirà qualcosa di folle ed alquanto tamarro :asd:



#2
Greasy_is_better

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Mi sa che allora quell'immagine che usć tempo fa si riferiva proprio a questo gioco.

Immagine inserita

#3
Greasy_is_better

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The game is a dark fantasy action RPG
The world is open and seamless -- there won't be transitions between town and field
The game will have a high degree of freedom -- the world is like a sandbox where you can do anything
The visuals are fully 3D. The perspective is from above.
There will be a packed main story with over 30 hours of play
There will be lots of sub quests
There's no game over. But, if you die, you lose your items
There's lots of blood, and the game's visual expression is dark. However, they won't be going too overboard with the grotesque.
You can choose to side with good or evil
Nippon Ichi is not using the experience it gained from making Disgaea and other titles. (Make sure you read that carefully!)
There's one confusing bit about the reports that are surfacing at present. It seems that rather than controlling the witch of the title, you're actually controlling the hundred cavalrymen. We're waiting to hear more about this area.

Majo to Hyakkihei is due for PS3 release in Spring 2012.

#4
reriel

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eccolo il progetto del team di Prinny, sono davvero curioso di vedere che motore grafico hanno messo in piedi :sisi:

#5
MegaMustaine

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Speriamo di vedere qualcosa sul famitsu di domani :sisi:

#6
xizro345

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Qualsiasi cosa NIS e' per me in ignore list dai tempi del primo Disgaea 8P

#7
sonuccio

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io sono decisamente interessato...sia per la grafica 3d a volo d'uccello, sia per questo ventilato fattore sandbox.

Magari i jrpg finalmente ritornano negli openworld.

#8
reriel

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sembra bellino:

Immagine inserita
Immagine inserita
Immagine inserita
Immagine inserita

#9
Azazel

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  • ^The Pacific Man^

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un sacred in salsa jappa °_°

#10
MegaMustaine

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Stranissimo,sembra quasi roba occidentale XD

#11
xizro345

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"NIS" e "bello" non sono solitamente compatibili 8P

#12
Soma

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Sembra carino.

#13
MegaMustaine

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Comunque di certo era diverso da come me l'aspettavo XD

Aspetto di vederlo in movimento :sisi:

#14
reriel

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vi posto anche questa scansioncina, son delle anteprime rilasciate ufficialmente da dengeki, giusto per guardare l'artwork:

Immagine inserita

#15
MegaMustaine

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L'artwork mi piace molto

Adesso peṛ voglio vedere le tamarrate XD

Comunque infine anche NIS è saltata al 3D,non male per essere il primo esperimento.Mi chiedo come si comporteranno con Disgaea 5




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