Modificata da Luka78, 29 July 2010 - 08:45 PM.
#33
Guest_Luka78eYe
Inviato 29 July 2010 - 08:03 PM
a me sembra un giocone ^^
Radiata stories era un giocone, mai vista una città più bella di quella. Aveva sicuramente qualche difetto, ma anche svariati pregi: trama fiabesca con dei bellissimi finali, grandi PG (tipo il vice capo della gilda idolo assoluto ) BS veloce che con il passare delle ore e con l'acquisizione di link più complessi diventava appagante.
Un vero peccato che anche questo team sia finito a lavorare su ds.
Spero che il 3DS si sbrighi ad uscire, cosi almeno la qualità dei JRPG diventerà accettabile
Modificata da Luka78, 29 July 2010 - 08:43 PM.
#34
Inviato 30 July 2010 - 09:36 AM
Per me è già accettabile, dipende da quanto valore uno da alla grafica.Radiata stories era un giocone, mai vista una città più bella di quella. Aveva sicuramente qualche difetto, ma anche svariati pregi: trama fiabesca con dei bellissimi finali, grandi PG (tipo il vice capo della gilda idolo assoluto ) BS veloce che con il passare delle ore e con l'acquisizione di link più complessi diventava appagante.
Un vero peccato che anche questo team sia finito a lavorare su ds.
Spero che il 3DS si sbrighi ad uscire, cosi almeno la qualità dei JRPG diventerà accettabile
Esempio, piuttosto che quel minestrone di FF13 preferisco i citati Devil Survivor e Strange Journey, nonostante il gap grafico abissale.
#35
Guest_Luka78eYe
Inviato 30 July 2010 - 11:27 AM
Modificata da Luka78, 30 July 2010 - 11:38 AM.
#37
Inviato 30 July 2010 - 01:10 PM
#39
Inviato 02 August 2010 - 01:57 PM
http://www.andriasang.com/e/blog/2010/08/02/radiant_history_full_site_open/Radiant Historia got its full official site opening today, with selectable Yoko Shimomura tracks and details on story, world, characters and gameplay systems.
Make sure you're caught up on the basics here, as most of the information at the site is supplementary to the details that were shared last week.
The "introduction" section of the site describes Radiant Historia as a "true fantasy RPG with the theme of time travel." You play as a main character who can travel between the past and future. You must guide history to its proper form.
We already heard about the staff last week. The official site attributes Concept and Visuals to Hiroshi Konishi and Satoshi Takayashiki, and music to Yoko Shimomura. It lists Atlus as responsible for "Quality" and development.
In the character section, you'll see introductions to Stock, Rainey (the girl), and Marco (the short one). These are the three characters who were introduced in Famitsu. The Romanizations here are official.
The world section has a look at Gran org and Alicetal, the two warring nations that are at the center of the Radiant Historia story. These are two of five countries that make up the content of Vainqueur. Gran org is the older of the two, having formed 150 years prior. It's ruled harshly by Queen Protea.
It turns out that Alicetal was formed by former residents of Gran org. Lead by Noah, a group of Gran org who were dissatisfied with the Gran org government headed East to form Alicetal. Now 70 years after Alicetal's formation, Noah no longer appears before the people. Instead, his public face is General Hugo, head of the army.
The people of Alicetal have been researching the magical abilities of Mana and have created a special type of magic-based soldier. These troops are at an early test phase of development, though, and have many problems.
The story section has a few additional story details
* 50 years have passed since Alicetal and Gran org began their war
* Stock is the most skilled combatant in the Alicetal intelligence agency
* The secret agent that Stock has to rescue has gained possession of some top secret information about the Gran org army. It's information that could change the tide of battle.
* Stock gets the order to head out from a character named Hise (In the screenshots, he's the guy with the giant nose.
* When Stock awakens in Historia after being nearly killed by the Gran org army, he receives the ability to time travel from a pair of mysterious twins. They tell him that the world needs his power.
The site's system section currently details just game flow. To move around the game world, you select a location from the world map. You'll then transport into that field, where you can freely move around and do battle.
Of particular importance to the game is the Historia world. You'll be able to enter the Historia world from special points located in the fields of play. Once in Historia, you can travel to the past and future of two parallel worlds. As you work through events in the past and parallel world, you'll change the future, creating a new history. The story is split into chapters, and you can view the progress of the two parallel worlds and also see the state of the current time from the camp menu (this is the screenshot that looks like a timeline).
The next update at the official site is set for August 9.
#40
Inviato 09 August 2010 - 01:54 PM
http://www.andriasang.com/e/blog/2010/08/09/radiant_historia_staff/Director: Mitsuru Hirata (SMT SJ Field Planner & Direction Support)
Battle Planner: Sawao Katou (EO2, P3, SMT SJ Battle Planner)
Field Planner: Tatsuya Watanabe (Raidou 2, SMT SJ Field Planner)
Event Planner: Kenichi Takamori (SMT SJ Demon Fusion Planner)
Programmer: Daisuke Yajima (P4, P3P Programmer)
#41
Inviato 13 August 2010 - 02:44 PM
http://www.4gamer.ne...13/20100813011/
inoltre l'uscita è stata anticipata di un giorno, ora è previsto per il 3 novembre.
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